Cindigo 0.8 - beta 2

Announcements, requests and support regarding the Cinema 4D exporter
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fused
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Cindigo 0.8 - beta 2

Post by fused » Tue May 22, 2007 9:40 am

CINDIGO 0.8 - BETA 2

newest version is Cindigo 0.8 - Beta 2


read before download

download exporter:
PC Version
Mac Version

edit: stuff
Last edited by fused on Tue May 22, 2007 7:21 pm, edited 5 times in total.

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Behrendt
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Post by Behrendt » Tue May 22, 2007 10:09 am

Hmm... blend-material seems to be broke for me. I deleted the old blend-tags which were used with older cindigo. Then I created a new cinema material, then a Null-Objekt and then I gave the Null-Objekt a Material-Helper Tag. In the Helper Tag I selected Blend-Material and assigned two materials in the boxes. The Material is named "blend".
Then I assigned the material "blend" to 3 Objects in my scene. But when exporting the scene indigo crashes with the message "Object blabla tried to use material blend which is not defined".
Do I have to do it another way?
edit:
same with diffuse material. So I guess it's an issue of the new material tag? materials created with the old exporter are working fine!
But the way of reorganzing the GUI etc. is very cool! :D

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fused
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Post by fused » Tue May 22, 2007 10:16 am

uhm.... for me it works...

you have to create a material helper for the blended materials, too

edit: works with diffuse, too.

do you use R10?
Last edited by fused on Tue May 22, 2007 10:19 am, edited 2 times in total.

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manitwo
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Re: Cindigo 0.8 - beta 2

Post by manitwo » Tue May 22, 2007 10:18 am

fused wrote:hope you like my changes :)
YES :D great fused! definatly a big step forward!

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Post by fused » Tue May 22, 2007 10:24 am

littlebugfix

-----------------------

CINDIGO 0.8 - BETA 2

download exporter:
PC Version
Mac Version

(or below)

The file contains PC versions for R10 and R9. (R10 users will have to rename the "cindigo0.8.2.cdl_R10" to "cindigo0.8.2.cdl")

edit: compiled a mac version today!

please tell me if you find bugs or have specific requests. i will try to fix/implement as fast as possible.

new in 0.8 - beta 2:

* render settings tag will ask you once to choose an indigo dir (will need that later, no use of that at the moment)
* blend mat is a regular mat type not an extra tag
* mainly GUI changes
* and lots of code reorganization


fixed-list 0.8 - beta 2:

* blend mat bugs
* exporting igs contents multiple times
* you can now use material names with dots (e.g. "mat.1")


known bugs/issues 0.8 - beta 2:

* only UVW-mapping supported
* normalization of Vertex Normals is disabled(doesnt work properly), indigo will do that for now :) (and it takes very very long)
* there have been lots of changes to the material tag, it might not be compatible with materials created with older versions of cindigo


please post bugs :!: :!:


hope you like my changes :)


a good tutorial can be found here (only german and italian, hope someone will translate it to english soon).

--------------

edit: attached Mac version (only R10)
Attachments
Cindigo 0.8.2.zip
Cindigo 0.8 - beta 2

!Mac Version!
(101.26 KiB) Downloaded 763 times
Cindigo 0.8.2.zip
Cindigo 0.8 - beta 2

!PC Version!
(263.71 KiB) Downloaded 6192 times
Last edited by fused on Tue May 22, 2007 9:30 pm, edited 5 times in total.

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Behrendt
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Post by Behrendt » Tue May 22, 2007 10:34 am

@fused
Yeah. R10. cdl Files were renamed properly. I still have no clue why this doesn't works :(
May I send you my scene file tomorrow ?

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fused
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Post by fused » Tue May 22, 2007 4:48 pm

lol, you may :)

but before you do that try to re-do you materials (there have been lots of changes to the material tag, it might not be compatible with materials created with older versions of cindigo)

edit: and i tested with the R10 demo, everything works fine for me.

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Marcofly
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Post by Marcofly » Tue May 22, 2007 5:58 pm

thank you very much, fused! :D
i am very busy, but i will test it soon!

ciao!

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Post by WLAD » Tue May 22, 2007 9:17 pm

ye the new exporter rocks :D , thx fused.

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fused
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Post by fused » Tue May 22, 2007 9:31 pm

^^

i know :P

you know, there is some kind of battle to be fought ;) (dont take this serious guys, no competition :) )

im curious to see wich version gets more dl's... mac vs pc (competition, as always)

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Pinko5
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Post by Pinko5 » Tue May 22, 2007 10:32 pm

Tnx Fused also for me the new exporter works (Win)
Pinko. ;)

Micha1138
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Post by Micha1138 » Wed May 23, 2007 12:03 am

fused wrote:
...

im curious to see wich version gets more dl's... mac vs pc (competition, as always)
Why bother about an exporter for MacOS anyway when there is no Indigo for the Mac-users available ?! I was kind of stumped when I was asked on the German forum why there is an exporter if there is no native MacOS-Indigo.
Very valid question :\


Michael

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fused
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Post by fused » Wed May 23, 2007 12:08 am

@micha: no, i dont think so. i work on a mac and have bootcamp installed, i also use parallels for preview renderings.

and there seem to be pretty many c4d users working on mac.

mac version: 16 dl's
pc version: 27 dl's

more than half of the Cindigo 0.8 beta 2 users are mac users ;)


and.... pls spread the news to all other forums you know :) (would do it myself but im lazy)

edit: oh ich seh grad, dass du das schon hast... danke :)

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Camox
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Post by Camox » Wed May 23, 2007 1:20 am

Thanks fused :D

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Pinko5
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Post by Pinko5 » Wed May 23, 2007 1:23 am

There is nobody that can explain with simply examples(like a tutorial) how to make some bases materials in Cindigo...like glass or plastic etc...
Pinko. :)

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