Scherk-Collins Sculpture Generator 1.0

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jotero
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Scherk-Collins Sculpture Generator 1.0

Post by jotero » Fri May 04, 2007 9:33 pm

Hello all :)

Scherk-Collins Sculpture Generator 1.0

Professor Carlo Séquin and his students created a special purpose computer program, called the "Sculpture Generator". This interactive tool can create many different shapes like minimal Scherk toroids in just a few minutes. OK, let's do some play with this awesome tool ! Have fun! :)

The first screen shot shows my desktop and some my shape experiments...

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All images in this post was generate by 'Sculpture Generator 1.0 by Carlo H. Séquin, UC Berkeley
http://www.cs.berkeley.edu/%7Esequin/SC ... cherk.html

Pic's by blsiGen http://forum.jotero.com/index.php

ciao
torolf
Last edited by jotero on Sun Jun 03, 2007 3:08 am, edited 1 time in total.
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OnoSendai
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Post by OnoSendai » Fri May 04, 2007 9:38 pm

Hi Torolf,
what format does it export to?

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jotero
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Post by jotero » Fri May 04, 2007 9:43 pm

OnoSendai wrote:Hi Torolf,
what format does it export to?
export stl format :cry: sorry....

ciao
torolf
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suvakas
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Post by suvakas » Fri May 04, 2007 9:51 pm

Wow! So cool!
Thanks for sharing it jotero !
I'll start to play right away (don't know what happens with my daytime job though..nah.. it's Friday today..who works on Friday, right? 8) )

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manitwo
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Post by manitwo » Fri May 04, 2007 9:58 pm

thanks for sharing jotero! :)

good prog to convert between different fileformats:
"3d object convertor" http://web.axelero.hu/karpo/

while you're here jotero: i have a offtopic-question (and thought i ask a pro :) ), do you know a poly-reducer which can handle meshs like stanfords thai-statue? (would be nice to render it in indigo but i guess 10M polys are even too much for the new BIH).

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OnoSendai
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Post by OnoSendai » Fri May 04, 2007 10:01 pm

10M should be fine, if you have more than 1GB RAM :)
I loaded the XYZ dragon (7.2M tris), on my 1GB comp.

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manitwo
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Post by manitwo » Fri May 04, 2007 10:06 pm

OnoSendai wrote:if you have more than 1GB RAM :)
unfortunatly not - *lookingangryatmypc* - :D

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OnoSendai
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Post by OnoSendai » Fri May 04, 2007 10:07 pm

We can start a 1GB club :(

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jotero
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Post by jotero » Fri May 04, 2007 10:30 pm

manitwo wrote:thanks for sharing jotero! :)

good prog to convert between different fileformats:
"3d object convertor" http://web.axelero.hu/karpo/

while you're here jotero: i have a offtopic-question (and thought i ask a pro :) ), do you know a poly-reducer which can handle meshs like stanfords thai-statue? (would be nice to render it in indigo but i guess 10M polys are even too much for the new BIH).
yes good poly-reducer Geomagic https://www.geomagic.com/ or 4gb ram ;)

ciao
torolf
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Maluminas
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Post by Maluminas » Fri May 04, 2007 11:45 pm

OnoSendai wrote:We can start a 1GB club :(
I have 1GB RAM, can i join your club? :D

Very cool prog, if i understand we can export the shapes to render in indigo?

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CTZn
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Post by CTZn » Fri May 04, 2007 11:54 pm

Great ! Few months ago I was on this page but could only get the sources and a messed up bunch of folders, I was missing some dlls or something, it couldn't work, now it does !!!

Thank you !

Edit: finally a perfect parametric moebius knot :o
obsolete asset

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