Show off your final renders
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Furumaru
- Posts: 66
- Joined: Wed Oct 04, 2006 8:06 pm
- Location: Germany
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by Furumaru » Sat Apr 21, 2007 12:30 am
Hi
Just a TopMod picture from me.
Model: TopMod
Scene: Blender
Render: Indigo
Time: 4 Hours
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Attachments
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- TopMod 01
- TopMod-1.png (944.83 KiB) Viewed 5343 times
Last edited by
Furumaru on Sat Apr 21, 2007 1:44 am, edited 1 time in total.
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OnoSendai
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by OnoSendai » Sat Apr 21, 2007 12:33 am
Nice!
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mrCarnivore
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by mrCarnivore » Sat Apr 21, 2007 12:56 am
That is clean!
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Stur
- Posts: 594
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- Location: Nancy, France
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by Stur » Sat Apr 21, 2007 2:55 am
Really cool and clean render ! Only 4 hours ?!
Did you use a noise remover tool ?
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Furumaru
- Posts: 66
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- Location: Germany
Post
by Furumaru » Sat Apr 21, 2007 3:04 am
Stur wrote:Really cool and clean render ! Only 4 hours ?!
Did you use a noise remover tool ?
No, i made no postwork, only some bloom with the tonemap tool. I reduced the raydepth from 1000 to 100. It's faster and looks still good.
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psor
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by psor » Sat Apr 21, 2007 3:33 am
Just beautiful! =)
take care
psor
"The sleeper must awaken"
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manitwo
- Posts: 1029
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- Location: Tirol - Austria
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by manitwo » Sat Apr 21, 2007 7:12 am
wonderfull
if you had beveled the "podium" it would be even better
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Dacksoldier
- Posts: 101
- Joined: Mon Apr 02, 2007 1:38 pm
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by Dacksoldier » Sat Apr 21, 2007 6:11 pm
you know i don't know how to use Topmod at all but and that would be cool to say how you made this model and i knowhow to import .obj files and stuff
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Zom-B
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by Zom-B » Sat Apr 21, 2007 7:36 pm
Dacksoldier wrote:you know i don't know how to use Topmod at all but and that would be cool to say how you made this model and i knowhow to import .obj files and stuff
link
polygonmanufaktur.de
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Furumaru
- Posts: 66
- Joined: Wed Oct 04, 2006 8:06 pm
- Location: Germany
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by Furumaru » Sat Apr 21, 2007 9:10 pm
Here is a new one.
Model: TopMod
Scene: Blender
Render: Indigo
Time: 6 Hours
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Attachments
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- TopMod 02
- TopMod-02.png (831.55 KiB) Viewed 5123 times
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Kram1032
- Posts: 6649
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- Location: Austria near Vienna
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by Kram1032 » Sat Apr 21, 2007 9:24 pm
I like Top Mod!
unfortunately, I wasn't able to do anything but a mess with it, when I tried it...
I should try it more often, though...
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Maluminas
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by Maluminas » Sun Apr 22, 2007 3:46 am
Wow... do you use a refurbished alien computer from area 51 or what? In 4 hours on my computer the picture would still have enough grain to feed 5 horses for a month...
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manitwo
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- Location: Tirol - Austria
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by manitwo » Sun Apr 22, 2007 4:20 am
Maluminas wrote:In 4 hours on my computer the picture would still have enough grain to feed 5 horses for a month...
ROFL
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Furumaru
- Posts: 66
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- Location: Germany
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by Furumaru » Sun Apr 22, 2007 4:25 am
Maluminas wrote:Wow... do you use a refurbished alien computer from area 51 or what? In 4 hours on my computer the picture would still have enough grain to feed 5 horses for a month...
I own "only" a Core2Duo E6300 overclocked to 2.8 GHz.
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CTZn
- Posts: 7240
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by CTZn » Sun Apr 22, 2007 4:34 am
Kram wrote:I should try it more often, though...
Yep, it's about practice. Error and try. And some patience, too. And when there are some steps that could be done with topmod, but that could be done even quicker in your usual 3d app don't hesitate to export/rework/import back into Topmod, for some operations you'll save time and nerves.
obsolete asset
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