Indigo and C4D Bugs
Indigo and C4D Bugs
Hello dear Indigo developers
I noticed the followings indigo bugs
1. Export enimation from C4D to indigo
-When exporting an animation, the indigo camera parameter of a current frame is taken from the previous frame. This is only done when exporting to Indigo. When rendering an animation in C4D it's ok.
For example, the exposure for frame 5 is shown in frame 6. It is all shifted by one
2. Errors GPU rendering for far objects from zero coordinate
- When rendering an object that is far away from the zero coordinate, errors occur in the render. It happens only Indigo and GPU render. Inside C4D it is ok. (Uploaded images)
3. C4D frame step not work.
In C4D, you can set the frame step for animations. But when export to Indigo it does not work. C4D exports all frames.
4. C4D crash
When rendering inside Cinema 4D, the program crash when a lot of textures are used in the project.(about more than 40 textures) The problem started in the cindigo version that brought a realtime preview with the stop and start option.
I mentioned this several times in this forum. -this is a serious bug.
I hope this will help make indigo even better renderer.
Programs ver.:
IndigoRenderer_x64_4.2.14
indigo-for-cinema-4d-4.2.15
Cinema 4D R19.053
I noticed the followings indigo bugs
1. Export enimation from C4D to indigo
-When exporting an animation, the indigo camera parameter of a current frame is taken from the previous frame. This is only done when exporting to Indigo. When rendering an animation in C4D it's ok.
For example, the exposure for frame 5 is shown in frame 6. It is all shifted by one
2. Errors GPU rendering for far objects from zero coordinate
- When rendering an object that is far away from the zero coordinate, errors occur in the render. It happens only Indigo and GPU render. Inside C4D it is ok. (Uploaded images)
3. C4D frame step not work.
In C4D, you can set the frame step for animations. But when export to Indigo it does not work. C4D exports all frames.
4. C4D crash
When rendering inside Cinema 4D, the program crash when a lot of textures are used in the project.(about more than 40 textures) The problem started in the cindigo version that brought a realtime preview with the stop and start option.
I mentioned this several times in this forum. -this is a serious bug.
I hope this will help make indigo even better renderer.
Programs ver.:
IndigoRenderer_x64_4.2.14
indigo-for-cinema-4d-4.2.15
Cinema 4D R19.053
Re: Indigo and C4D Bugs
Hi pavoda,
thank you for reporting these bugs. Adding them to our bugtracker.
thank you for reporting these bugs. Adding them to our bugtracker.
Re: Indigo and C4D Bugs
Hi,
i noticed following problem
If use sphere with HDR map to illuminate scene result looks different for CPU and GPU render.
Look to the images.
i noticed following problem
If use sphere with HDR map to illuminate scene result looks different for CPU and GPU render.
Look to the images.
Re: Indigo and C4D Bugs
I have a strange situation. When you transfer scenes from с4d in Indigo lost the light sources. In scene 4 source of light (2 in room - lamp+fireplace, and 2 external - the door+window). In Indigo fall only internal sources of light.
What is it and how to deal with it?!
What is it and how to deal with it?!
FX 6300, Asus 7970, 8G, Win 10x64
Славяне мы )))
Славяне мы )))
Re: Indigo and C4D Bugs
Is it external lights sky, sun, hdr or some emmision 3D objects?
Re: Indigo and C4D Bugs
pavoda,
how many of these issues are still current? I might have a look at them soon (after some other stuff I need to do).
how many of these issues are still current? I might have a look at them soon (after some other stuff I need to do).
Re: Indigo and C4D Bugs
Hi, fused
so:
1. Export enimation from C4D to indigo --- still current
2. Errors GPU rendering for far objects from zero coordinate --- solved
3. C4D frame step not work. --- still current
4. C4D crash --- solved
If you need any demonstration, upload scene or any detailed description tell me how I can help
so:
1. Export enimation from C4D to indigo --- still current
2. Errors GPU rendering for far objects from zero coordinate --- solved
3. C4D frame step not work. --- still current
4. C4D crash --- solved
If you need any demonstration, upload scene or any detailed description tell me how I can help
Re: Indigo and C4D Bugs
5. New: C4D crash if press tonemapping in picture viewer while render is not currently runing.
(it is very bad that it is not possible to edit the tonemapping of all the images in the C4D picture viewer, but only just the one currently rendered)
(it is very bad that it is not possible to edit the tonemapping of all the images in the C4D picture viewer, but only just the one currently rendered)
Re: Indigo and C4D Bugs
Alright, will fix that one for sure.
The c4d api is not that flexible unfortunately.
Re: Indigo and C4D Bugs
Hey pavoda,
did you put a HDRI on a sphere object here?!
GPU atm doesn't render any sphere primitives, you need to uncheck the "perfrect sphere" checkbox for it to export a sphere mesh.
For HDRIs simply put a HDRI material on a c4d sky object and link that object into the Indigo render setting > environment > sky field.
Thanks a lot for all these bugreports!!!
polygonmanufaktur.de
Re: Indigo and C4D Bugs
Re: Indigo and C4D Bugs
Yes, I know about that, but I was just trying put hdr map to sphere polygon..results are different for gpu and cpu...maybe is it some hidden bug. Try it...Zom-B wrote: ↑Fri Nov 16, 2018 6:19 amHey pavoda,
did you put a HDRI on a sphere object here?!
GPU atm doesn't render any sphere primitives, you need to uncheck the "perfrect sphere" checkbox for it to export a sphere mesh.
For HDRIs simply put a HDRI material on a c4d sky object and link that object into the Indigo render setting > environment > sky field.
Thanks a lot for all these bugreports!!!
- Attachments
-
- CPUvsGPU.pigs
- (2.92 MiB) Downloaded 177 times
Re: Indigo and C4D Bugs
Hey pavoda,
tested & confirmed.
Did a Ticket on the Bugtracker for the devs to fix it.
Thanks again for reporting!
tested & confirmed.
Did a Ticket on the Bugtracker for the devs to fix it.
Thanks again for reporting!
polygonmanufaktur.de
Re: Indigo and C4D Bugs
I can do that for sure, but only for the current render. What else I have on my radar is to make the image saving options work when rendering internally in c4d. Someone else requested that I think.
Re: Indigo and C4D Bugs
It is good. Autosave igi for every one done image is possible?
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