finalRender threatened by unbiased competition?
finalRender threatened by unbiased competition?
I was browsing the finalRender website and found a "benchmark" test the company had done in order to highlight the difference between their renderer and an unbiased MLT/Monte Carlo approach.
Click here to read the article
What's interesting is precisely how they managed to end up such a poor image after a whole hour of rendering. I don't think it's physically possible, even with a naive path tracer, to come up with something that terrible without intentionally crippling it. If this is the case, Cebas must surely be feeling threatened by the next generation of MLT/ERPT renderers like Maxwell if they're willing to lie to their clients about the quality of the competition.
Click here to read the article
What's interesting is precisely how they managed to end up such a poor image after a whole hour of rendering. I don't think it's physically possible, even with a naive path tracer, to come up with something that terrible without intentionally crippling it. If this is the case, Cebas must surely be feeling threatened by the next generation of MLT/ERPT renderers like Maxwell if they're willing to lie to their clients about the quality of the competition.
- ThatDude33
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Yeah they had this on their site from I think the time when the first Maxwell beta came out.
It is a bit silly really, since as has already been said, they've obvioulsy implemented a deliberately crap path tracer for marketing BS.
finalRender's not too bad a renderer in some ways: their acceleration algorithms are wquite interesting and its got some nice features. Their competitions more the brazil/vray market than mw/indigo tho :/
It is a bit silly really, since as has already been said, they've obvioulsy implemented a deliberately crap path tracer for marketing BS.
finalRender's not too bad a renderer in some ways: their acceleration algorithms are wquite interesting and its got some nice features. Their competitions more the brazil/vray market than mw/indigo tho :/
- ThatDude33
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In some calculation methods, is really quantity can imitate the MLT, this has already is confirmed, for example: C4D FR BR VR.... they also can.
But in some aspects, the MLT has its own characteristics.
I have already become accustomed to use the MLT, so I still look forward to usage MLT( But I hope the MLT calculation speed can accelerate, in render size 1600 X2500, I am to feel helpless)
But in some aspects, the MLT has its own characteristics.
I have already become accustomed to use the MLT, so I still look forward to usage MLT( But I hope the MLT calculation speed can accelerate, in render size 1600 X2500, I am to feel helpless)
Intel i7-920,RAM 3G ,GeForce 9800GTX+.
i think that there is room for everyoneThatDude33 wrote:of course, they are not aiming to take down Maxwell... but come on, VRay, Mental Ray, Brazil- they all kill FR in quality, and in a bunch of cases, in speed.
and the renderer choice is usually made by the good or bad integration
of the modeler that the artist/architect is acustomed to.
- ThatDude33
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So,I use M~W1.1 test it............
AMD3000+, 1GRam, time:30m, SL:10, Pic 640X480
http://img221.imageshack.us/img221/6383/12an1.jpg
AMD3000+, 1GRam, time:30m, SL:10, Pic 640X480
http://img221.imageshack.us/img221/6383/12an1.jpg
Intel i7-920,RAM 3G ,GeForce 9800GTX+.
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