General News and accouncements regarding the Indigo render engine
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fourzeronine
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- Location: Los Angeles, CA
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by fourzeronine » Thu Jun 01, 2017 8:25 pm
* Added support for GPU rendering with network rendering.
OMG thank you will start testing.
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Steven Garubba
- Posts: 4
- Joined: Thu May 25, 2017 1:16 am
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by Steven Garubba » Sun Jun 04, 2017 3:21 pm
Hello,
I am using Indigo with Sketchup and I am noticing a bug with the fresnel channel not loading the reflection map into the render start. I'll start the render and have to set the channel up again for each material I assign a reflection map to.
Thank you,
Steven Garubba
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Steven Garubba
- Posts: 4
- Joined: Thu May 25, 2017 1:16 am
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by Steven Garubba » Sun Jun 04, 2017 3:25 pm
Steven Garubba wrote:Hello,
I am using Indigo with Sketchup and I am noticing a bug with the fresnel channel not loading the reflection map into the render start. I'll start the render and have to set the channel up again for each material I assign a reflection map to.
Thank you,
Steven Garubba
Oops, sorry I just saw the SketchUp forum side and noticed the beta that fixes that.
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arc en ciel
- Posts: 138
- Joined: Tue Apr 12, 2016 2:33 am
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by arc en ciel » Mon Jun 05, 2017 3:16 am
hello
here a pigs, where there is a bug or something like that inside.
It looks like if there is twice the same shader with same name etc, a problem occur.
In this file, there is two shaders named "BilleTr", this is the same mat duplicated.
In GPU mode only, the bead in the front is wrong.
if I assign to the bead the same shader used by the the stone, all is fine.
hope that help you.
--
have a nice whit monday
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Lal-O
- Posts: 346
- Joined: Wed Sep 23, 2015 7:09 am
- Location: México
- 3D Software: SketchUp
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by Lal-O » Wed Jun 07, 2017 6:18 am
Hi !!!
Sun Layer is not working when rendering with GPU. The preview gets full black and If you move the slider ( left or right ) Nothing happens.
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OnoSendai
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by OnoSendai » Wed Jun 07, 2017 7:09 am
Lal-O wrote:Hi !!!
Sun Layer is not working when rendering with GPU. The preview gets full black and If you move the slider ( left or right ) Nothing happens.
Yeah the sun layer is wrong on GPU, already fixed for next release
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Lal-O
- Posts: 346
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- Location: México
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by Lal-O » Thu Jun 08, 2017 7:54 am
OnoSendai wrote:Lal-O wrote:Hi !!!
Sun Layer is not working when rendering with GPU. The preview gets full black and If you move the slider ( left or right ) Nothing happens.
Yeah the sun layer is wrong on GPU, already fixed for next release :)
Great news!!!
Another thing, i' ve also noticed that the satin glass (from the Skindigo plugin materials ) is not working as it should in GPU mode... It turns into a dark /mate material. It looks really weird. :p
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Camonra
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- Joined: Tue May 23, 2017 3:06 am
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by Camonra » Wed Jun 14, 2017 5:30 am
With the Zotac GTX 1080, I'm getting no readout for Samples and all-black render output. The Firestorm GPU utilization is less than 6% and the GPU Memory Utilization is under 20%.
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OnoSendai
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by OnoSendai » Thu Jun 15, 2017 3:34 am
Camonra wrote:With the Zotac GTX 1080, I'm getting no readout for Samples and all-black render output. The Firestorm GPU utilization is less than 6% and the GPU Memory Utilization is under 20%.
Have a look at the render log (under render settings on right of UI) and see what it says.
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