Get feedback from others on your works in progress
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Sroka8888

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by Sroka8888 » Fri Nov 18, 2016 5:23 am
I go to Cinema4D
Substance Painter shader object
Base Color - 2.2
Specular - 2.2
Roughness 1.0
NormalMap OpenGL 2.2
IOR - 0.45
8K Maps
First time put map to FresnelScale IOR map from substance with 0.45 gamma - flat , non contrast but don't have black areas.
GPU
RENDERS
2000x
5-7min with dof sorry

3min

not that resolution
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Last edited by
Sroka8888 on Fri Nov 18, 2016 5:43 am, edited 1 time in total.
Mateusz Sroka
Platige Image - Lighting / Shading / Look Development Artist, Environment Artist
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Oscar J

- Posts: 2176
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
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by Oscar J » Fri Nov 18, 2016 5:27 am
Finally some high res renders.

Cool shading!
Maxime Roz' HDRI's?
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Sroka8888

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by Sroka8888 » Fri Nov 18, 2016 5:37 am
Mateusz Sroka
Platige Image - Lighting / Shading / Look Development Artist, Environment Artist
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Sroka8888

- Posts: 97
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by Sroka8888 » Fri Nov 18, 2016 6:51 am
...
Reinhard
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Mateusz Sroka
Platige Image - Lighting / Shading / Look Development Artist, Environment Artist
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Originalplan®
- Posts: 737
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- 3D Software: Cinema 4D
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by Originalplan® » Fri Nov 18, 2016 6:55 am
Really nice @sorka8888!!
Did you change to c4d?
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Sroka8888

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by Sroka8888 » Fri Nov 18, 2016 7:07 am
Yes, Cinema have the best plugin ( all things) .
Mateusz Sroka
Platige Image - Lighting / Shading / Look Development Artist, Environment Artist
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Originalplan®
- Posts: 737
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by Originalplan® » Sat Nov 19, 2016 2:08 am
Sroka8888 wrote:Yes, Cinema have the best plugin ( all things) .
It's true. Welcome to the C4D WorldTribe!

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Sroka8888

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by Sroka8888 » Sat Nov 19, 2016 12:19 pm
GPU power
5 x GPU
780GTX - 1070GTX
Metal object (gun ACR) with maps 4K and HDR
114M samples/s
30 sec
4000x2000
1m 40sec
8000x4000
32MP
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Mateusz Sroka
Platige Image - Lighting / Shading / Look Development Artist, Environment Artist
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lycium

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by lycium » Sat Nov 19, 2016 2:04 pm
114M samples per second, lolololol that's crazy!

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zeitmeister

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by zeitmeister » Sat Nov 19, 2016 3:00 pm
Freaky!!
Gesendet von iPhone mit Tapatalk
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
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Indigo 4.2.23 | Indigo for C4D 4.2.22 | C4D R14.042 | Mac OS X 10.13.6 | Windows 10 Professional x64
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Sroka8888

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by Sroka8888 » Sun Jan 29, 2017 8:20 am
How in Indigo for Cinema apply materials with udims texture ?
I have 1001-1005 textures / and Udims UVs and this all Udims are on one object.
All body have 1001-1005 uvs.
UVs tag generator help with this ?
Mateusz Sroka
Platige Image - Lighting / Shading / Look Development Artist, Environment Artist
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thesquirell
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by thesquirell » Sun Jan 29, 2017 8:31 am
I don't think that's possible, atm. But, there may be a workaround. Just split your geometry based on the UDIMs, and apply the correct texture for corresponding UDIM. Kinda ruins the whole point of UDIMs, but hey, it's something. You could also try switching off the tilling option in the texture tag, and offsetting the UV to match the UDIM's space.
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Sroka8888

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by Sroka8888 » Mon Feb 13, 2017 10:45 am
||BW | WIP || SHD_TEST ||
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Mateusz Sroka
Platige Image - Lighting / Shading / Look Development Artist, Environment Artist
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Oscar J

- Posts: 2176
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- 3D Software: Blender
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by Oscar J » Mon Feb 13, 2017 12:13 pm
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lycium

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by lycium » Mon Feb 13, 2017 12:39 pm
Yep, that's outrageously awesome. Well done!
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