Indigo Renderer 4.0.46 Beta Release

General News and accouncements regarding the Indigo render engine
Iamme
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Joined: Wed Aug 31, 2016 4:45 am

Re: Indigo Renderer 4.0.46 Beta Release

Post by Iamme » Thu Nov 17, 2016 2:46 am

Hi guys,

Will this beta release work on Sketchup 2017? I am thinking of upgrading SketchUp from 2016 to 2017.

Any feedback would be helpful.

Thank you,

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OnoSendai
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Re: Indigo Renderer 4.0.46 Beta Release

Post by OnoSendai » Thu Nov 17, 2016 3:15 am

Iamme wrote:Will this beta release work on Sketchup 2017? I am thinking of upgrading SketchUp from 2016 to 2017.
Yes it does.

walnist
Posts: 14
Joined: Thu Nov 19, 2015 2:02 am

Re: Indigo Renderer 4.0.46 Beta Release

Post by walnist » Thu Nov 17, 2016 4:16 am

Hey,
just downloaded the Beta 4.0.46, it does not recognize my nVidia GTX 1070 as an OpenCL device - it says "No supported OpenCL devices" in the OpenCL Rendering tab.

Is there anything I should do or configure or is this GPU not supported?

GPU Rendering was working fine with the stable 3.8.29 version.
I'm using Windows 10 Pro and the 64bit version of Indigorenderer 4.0.46.

Thanks,

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lycium
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Re: Indigo Renderer 4.0.46 Beta Release

Post by lycium » Thu Nov 17, 2016 4:36 am

Please install the latest display drivers from Nvidia: http://www.nvidia.com/Download/index.aspx?lang=en-us

walnist
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Joined: Thu Nov 19, 2015 2:02 am

Re: Indigo Renderer 4.0.46 Beta Release

Post by walnist » Thu Nov 17, 2016 5:01 am

I do already have the latest drivers, version 375.86 released just today.

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Originalplan®
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Re: Indigo Renderer 4.0.46 Beta Release

Post by Originalplan® » Thu Nov 17, 2016 7:45 am

GLOSSY Materials RGB spectrum containing color data don't show up on OpenCL render.
Ono Sempai please do some magic about it. ^ _ ^
Last edited by Originalplan® on Fri Nov 18, 2016 6:46 am, edited 1 time in total.

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lycium
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Re: Indigo Renderer 4.0.46 Beta Release

Post by lycium » Thu Nov 17, 2016 8:07 am

walnist wrote:I do already have the latest drivers, version 375.86 released just today.
That's so strange. The GTX 1070 is definitely supported, it's pretty much the best GPU for Indigo 4 right now, I have one in my computer.

I really can't think of any reason why it isn't being detected on your computer, there are many GTX 1070 owners using Indigo just fine :?

burnin
Posts: 150
Joined: Tue May 04, 2010 2:53 pm

Re: Indigo Renderer 4.0.46 Beta Release

Post by burnin » Thu Nov 17, 2016 8:40 am

walnist wrote:Hey,
just downloaded the Beta 4.0.46, it does not recognize my nVidia GTX 1070 as an OpenCL device - it says "No supported OpenCL devices" in the OpenCL Rendering tab.

Is there anything I should do or configure or is this GPU not supported?

GPU Rendering was working fine with the stable 3.8.29 version.
I'm using Windows 10 Pro and the 64bit version of Indigorenderer 4.0.46.

Thanks,
What OS? System configuration? Any other strangeness?

walnist
Posts: 14
Joined: Thu Nov 19, 2015 2:02 am

Re: Indigo Renderer 4.0.46 Beta Release

Post by walnist » Fri Nov 18, 2016 12:24 am

There is nothing strange with my configuration, it worked fine with Indigo 3.8, this is the system information:
Betriebssystem: Windows 10 Pro, 64-bit
DirectX-Version: 12.0
GPU-Prozessor: GeForce GTX 1070
Treiberversion: 375.86
Direct3D-API-Version: 12
Direct3D-Funktionsebene: 12_1
CUDA-Kerne: 1920
Kerntakt: 1594 MHz
Speicher-Datenrate: 8008 MHz
Speicherschnittstelle: 256-Bit
Speicherbandbreite: 256.26 GB/s
Gesamter verfügbarer Grafikspeicher: 16297 MB
Dedizierter Videospeicher: 8192 MB GDDR5
System-Videospeicher: 0 MB
Freigegebener Systemspeicher: 8105 MB
Video-BIOS-Version: 86.04.1E.00.68
IRQ: Not used
Bus: PCI Express x16 Gen3

[Komponenten]

NvGFTrayPluginr.dll 3.1.0.52 NVIDIA GeForce Experience
NvGFTrayPlugin.dll 3.1.0.52 NVIDIA GeForce Experience
nvui.dll 8.17.13.7586 NVIDIA User Experience Driver Component
nvxdsync.exe 8.17.13.7586 NVIDIA User Experience Driver Component
nvxdplcy.dll 8.17.13.7586 NVIDIA User Experience Driver Component
nvxdbat.dll 8.17.13.7586 NVIDIA User Experience Driver Component
nvxdapix.dll 8.17.13.7586 NVIDIA User Experience Driver Component
NVCPL.DLL 8.17.13.7586 NVIDIA User Experience Driver Component
nvCplUIR.dll 8.1.930.0 NVIDIA Control Panel
nvCplUI.exe 8.1.930.0 NVIDIA Control Panel
nvWSSR.dll 6.14.13.7586 NVIDIA Workstation Server
nvWSS.dll 6.14.13.7586 NVIDIA Workstation Server
nvViTvSR.dll 6.14.13.7586 NVIDIA Video Server
nvViTvS.dll 6.14.13.7586 NVIDIA Video Server
NVSTVIEW.EXE 7.17.13.7586 NVIDIA 3D Vision Photo Viewer
NVSTTEST.EXE 7.17.13.7586 NVIDIA 3D Vision Test Application
NVSTRES.DLL 7.17.13.7586 NVIDIA 3D Vision Module
nvDispSR.dll 6.14.13.7586 NVIDIA Display Server
NVMCTRAY.DLL 8.17.13.7586 NVIDIA Media Center Library
nvDispS.dll 6.14.13.7586 NVIDIA Display Server
PhysX 09.16.0318 NVIDIA PhysX
NVCUDA.DLL 6.14.13.7586 NVIDIA CUDA 8.0.0 driver
nvGameSR.dll 6.14.13.7586 NVIDIA 3D Settings Server
nvGameS.dll 6.14.13.7586 NVIDIA 3D Settings Server


Any steps i can take to try to diagnose the problem?
Is there an error log or anything like that?

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Zalevskiy
Posts: 250
Joined: Thu Jul 16, 2015 12:36 am
Location: Mars
3D Software: Blender

Re: Indigo Renderer 4.0.46 Beta Release

Post by Zalevskiy » Fri Nov 18, 2016 1:10 am

at this scene with GPU freezing process 0.34 spp (without errors)

after re-click on the play
clCreateContextFromType failed: CL_DEVICE_NOT_AVAILABLE
Attachments
curl_noise_shader_test.pigs
(56.94 KiB) Downloaded 235 times

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dakiru
Indigo 100
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Re: Indigo Renderer 4.0.46 Beta Release

Post by dakiru » Fri Nov 18, 2016 3:28 am

Zalevskiy wrote:at this scene with GPU freezing process 0.34 spp (without errors)

after re-click on the play
clCreateContextFromType failed: CL_DEVICE_NOT_AVAILABLE
Intreresting, renders fine for me:

Code: Select all

Auto setting number of threads to 4.
Finished initialisation (Time Taken: 0.29 s)
OpenCL code for Quadro K2200 built. (elapsed: 1.493 s)
OpenCL code for 'diffuse_nonbasic_3382283500554362621' on Quadro K2200 built. (elapsed: 12.47 s)
Starting threads... (num threads: 4)
Starting render thread. (RNG seed=0)
Converting original sky model to captured-simulation for GPU rendering.
Optimised OpenCL code for 'diffuse_nonbasic_3382283500554362621' on Quadro K2200 built. (elapsed: 9.618 s)
Attachments
curl_noise_shader_test.jpg

walnist
Posts: 14
Joined: Thu Nov 19, 2015 2:02 am

Re: Indigo Renderer 4.0.46 Beta Release

Post by walnist » Fri Nov 18, 2016 4:20 am

So i found the problem.
On the same PC I had an AMD Radeon GPU previously installed, and apparently the driver uninstall process left quite some stuff behind, including the AMD opencl dlls being registered.

With some painful registry cleaning, i could now get the GTX 1070 working with Indigorenderer.
Best,

burnin
Posts: 150
Joined: Tue May 04, 2010 2:53 pm

Re: Indigo Renderer 4.0.46 Beta Release

Post by burnin » Fri Nov 18, 2016 4:57 am

Same here. No problems.
indigo4046ISLtest.jpg
@walnist
Thanks for the info.
Which AMD card do you use? (you didn't listed any)
Does it work in unison with the 1070?

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Zalevskiy
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Location: Mars
3D Software: Blender

Re: Indigo Renderer 4.0.46 Beta Release

Post by Zalevskiy » Fri Nov 18, 2016 5:06 am

it's time to throw my laptop with Nvidia 750M in the trash

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Oscar J
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Re: Indigo Renderer 4.0.46 Beta Release

Post by Oscar J » Fri Nov 18, 2016 5:07 am

Zalevskiy wrote:it's time to throw my laptop with Nvidia 750M in the trash
:/

Indigo OpenCL definitely seems to favour new NVIDIA GPUs a lot over older ones.

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