Indigo for Cinema 4D 4.0.43.2

Announcements, requests and support regarding the Cinema 4D exporter
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fused
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Indigo for Cinema 4D 4.0.43.2

Post by fused » Thu Aug 11, 2016 11:45 am

Indigo for Cinema 4D 4.0.43.2

Windows:

Indigo Renderer:
indigo-for-cinema-4d-4.0.43.2-installer.exe - Includes installers for R12 - R17

Indigo RT:
indigo-rt-for-cinema-4d-4.0.43.2-installer.exe - Includes installers for R12 - R17


Mac:

Indigo Renderer
indigo-for-c4d-4.0.43.2-R12-mac.zip
indigo-for-c4d-4.0.43.2-R13-mac.zip
indigo-for-c4d-4.0.43.2-R14-mac.zip
indigo-for-c4d-4.0.43.2-R15-mac.zip
indigo-for-c4d-4.0.43.2-R16-mac.zip
indigo-for-c4d-4.0.43.2-R17-mac.zip

Indigo RT
indigo-rt-for-c4d-4.0.43.2-R12-mac.zip
indigo-rt-for-c4d-4.0.43.2-R13-mac.zip
indigo-rt-for-c4d-4.0.43.2-R14-mac.zip
indigo-rt-for-c4d-4.0.43.2-R15-mac.zip
indigo-rt-for-c4d-4.0.43.2-R16-mac.zip
indigo-rt-for-c4d-4.0.43.2-R17-mac.zip




Changelog:
Indigo for Cinema 4D 4.0.43.2
-----------------------------
* Changed roughness default value to 0.5.
* Hiding convert to roughness button after conversion.
* Compiling against R16 and R17 API. There were a lot of changes to cindigo code. Look out for bugs.
* Dropped support for R11 and R11.5. Sorry :(
* RT: Media should update properly now.
* Material import uses mirrored icon of export.
* No more 32 bit builds for now.

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zeitmeister
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Re: Indigo for Cinema 4D 4.0.43.2

Post by zeitmeister » Thu Aug 11, 2016 7:17 pm

Very cool, will test it tonight!


Cheers, zeiti
Cheers, David



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Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64

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Re: Indigo for Cinema 4D 4.0.43.2

Post by contegufo » Thu Aug 11, 2016 10:42 pm

HI

" Changed roughness default value to 0.5."
Would by default 0.615. The button exponent / roughness may be reversible.

Cindigo R13 (4.0.43.2) + CD4 v13
Attachments
Senza titolo.jpg
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Re: Indigo for Cinema 4D 4.0.43.2

Post by Originalplan® » Fri Aug 12, 2016 1:34 am

RT: Media should update properly now.
Works proper now!
Thank you for the mirrored icon!

GPU performance (specially double GPU selected) on RT it's Not like it was
Getting black screens and very slow build times sometimes.

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Re: Indigo for Cinema 4D 4.0.43.2

Post by Originalplan® » Fri Aug 12, 2016 3:58 am

Originalplan® wrote:
RT: Media should update properly now.
Works proper now!
Thank you for the mirrored icon!

GPU performance (specially double GPU selected) on RT it's Not like it was
Getting black screens and very slow build times sometimes.
Although i need to add that i have updated C4D to Build R17.053 ( RB166656 ) < Not sure if it has something to do with it.

A quick question for all using C4D is that a know issue that if you save a project and than Re-open it the C4D timeline jumps to the last frame of the scene?? Maybe it's just by me....but all prev saved out stuff's timeline jumps to the last frame present in the comp. (maybe can cause some issues with animations.....not sure.)

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Re: Indigo for Cinema 4D 4.0.43.2

Post by zeitmeister » Fri Aug 12, 2016 7:03 am

Changing media works like a charm! And very very fast export times... tested it with HQ car dataset with complete interior and such.
Great job!


Cheers, zeiti
Cheers, David



DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64

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Re: Indigo for Cinema 4D 4.0.43.2

Post by Originalplan® » Fri Aug 12, 2016 9:07 am

@Zeit Are you on the latest buil of Cinema? I get constant beachballs and black screens sometimes.
Maybe it's my system if it works perfect by you.

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Oscar J
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Re: Indigo for Cinema 4D 4.0.43.2

Post by Oscar J » Fri Aug 12, 2016 9:13 am

Originalplan® wrote:@Zeit Are you on the latest buil of Cinema? I get constant beachballs and black screens sometimes.
Maybe it's my system if it works perfect by you.
Yeah, crappy 3000€ Mac Pro. Please upgrade to a decent system. :wink:

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Re: Indigo for Cinema 4D 4.0.43.2

Post by Originalplan® » Fri Aug 12, 2016 10:03 am

Oscar J wrote:
Originalplan® wrote:@Zeit Are you on the latest buil of Cinema? I get constant beachballs and black screens sometimes.
Maybe it's my system if it works perfect by you.
Yeah, crappy 3000€ Mac Pro. Please upgrade to a decent system. :wink:
:lol: :oops: Hahhaha i deserved that. If a "decent system" runs as quiet....i will think about it.
It can be my system... i'm not only testing for Indigo. Will figure it out soon just got very little time on my hands in the coming days.

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Re: Indigo for Cinema 4D 4.0.43.2

Post by Oscar J » Fri Aug 12, 2016 10:14 am

Was a joke, of course Indigo is supposed to run on a MP. :)

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arc en ciel
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Re: Indigo for Cinema 4D 4.0.43.2

Post by arc en ciel » Fri Aug 12, 2016 2:19 pm

yo,
rendering 62 frames in one export, I got 62 times the same image in export's textures folder, it's an image used in a blend like a mask, I have only this image in this project.
I fear that on heavier projects, duplicating images will be important...
Attachments
multi.png

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thesquirell
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Re: Indigo for Cinema 4D 4.0.43.2

Post by thesquirell » Fri Aug 12, 2016 8:11 pm

If it's not an animted texture, and if it's a C4D shader, then Cindigo will bake an image for every frame of that shader. To counter this, just make sure you have this image baked, you can use Bake Material on Object, or C4D's bake tag. It will lower your export time, and save space. Same case goes for still images.

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arc en ciel
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Re: Indigo for Cinema 4D 4.0.43.2

Post by arc en ciel » Fri Aug 12, 2016 8:51 pm

ya ya, my mystake :mrgreen: . It's a baked shader. Thank's thesquirell.
but I can't find ... Bake Material on Object, or C4D's bake tag

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Re: Indigo for Cinema 4D 4.0.43.2

Post by thesquirell » Sat Aug 13, 2016 1:07 am

My pleasure. You can find those two functions by typing them in the command line (Shift+C), or by finding them through drop down menus (shown on the screenshots).
Attachments
scr2.jpg
scr1.jpg

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arc en ciel
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Re: Indigo for Cinema 4D 4.0.43.2

Post by arc en ciel » Sat Aug 13, 2016 1:43 am

:) super cool !
Have a super day :!:

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