Indigo for Cinema 4D 4.0.42

Announcements, requests and support regarding the Cinema 4D exporter
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fused
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Re: Indigo for Cinema 4D 4.0.42

Post by fused » Wed Aug 03, 2016 4:00 am

contegufo wrote:Cindigo 4.0.42

Can you provide a scene file?

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Re: Indigo for Cinema 4D 4.0.42

Post by contegufo » Wed Aug 03, 2016 7:11 am

et voilà
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Sandali+bag.c4d.zip
(4.26 MiB) Downloaded 167 times
Senza titolo.jpg
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6



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Re: Indigo for Cinema 4D 4.0.42

Post by Originalplan® » Wed Aug 03, 2016 8:09 am

Something with the UV contegufo.....Stripes work fine. Please NOTE that is rather a tiling thing..if you click
tiling off than you can see color on the handbag.So that means Cindigo just does not handle tiling right...dunno but had this problem with the older Cindigo too.

BUT i maneged to get an error from our scene. (see image)
ALSO managed to fix it....after deleting the env material and made a new one.
Seemed like you used the older Cindigo? Anyways fixed the problem.
Attachments
Screen Shot 2016-08-02 at 9.46.54 PM.png
HATTER > refers to the name of the HDRI.
I saved it out on 32bit...after creating a new mat and adding back the HDRI seems to fixed it for good.
APESHALLNEVERKILLAPE.jpg

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Re: Indigo for Cinema 4D 4.0.42

Post by Originalplan® » Wed Aug 03, 2016 8:11 am

8) OH yeah.....did a little styling on that shoe. :APE:

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Re: Indigo for Cinema 4D 4.0.42

Post by fused » Wed Aug 03, 2016 8:18 am

Thanks for the scene. it's a bug, I think. Will fix for next release.

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Re: Indigo for Cinema 4D 4.0.42

Post by contegufo » Wed Aug 03, 2016 9:40 am

Hi

Thanks for the attention. For the rest all very good, finally you can launch more istance on the Mac!.
Button "export material" not working?
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Senza titolo.jpg
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6



https://www.behance.net/Paolo_Conti

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Re: Indigo for Cinema 4D 4.0.42

Post by arc en ciel » Wed Aug 03, 2016 10:01 am

the brightness value for light layers is not displayed correctly, when a value smaller than 0.001 is entered, it display 0 but the value is correct in Indigo app.

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Re: Indigo for Cinema 4D 4.0.42

Post by fused » Wed Aug 03, 2016 10:05 am

arc en ciel wrote:the brightness value for light layers is not displayed correctly, when a value smaller than 0.001 is entered, it display 0 but the value is correct in Indigo app.
That's a general C4D issue. People have just been accepting it for decades now. Doubt it is ever going to change...

Even funnier when you consider that C4D uses double precision internally :D

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Re: Indigo for Cinema 4D 4.0.42

Post by arc en ciel » Wed Aug 03, 2016 10:27 am

ah ok sorry, I didn't know, i'm pretty new to c4d before i used electricimage and blender

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Re: Indigo for Cinema 4D 4.0.42

Post by contegufo » Thu Aug 04, 2016 3:20 am

ElectricImage: fast, fast, fast!!!!!
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6



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Re: Indigo for Cinema 4D 4.0.42

Post by zeitmeister » Thu Aug 04, 2016 6:14 am

... confirming here the "export material" issue.


Cheers, zeiti
Cheers, David



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Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64

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Re: Indigo for Cinema 4D 4.0.42

Post by Originalplan® » Fri Aug 05, 2016 12:06 am

Hello Zeit! ^^

Yep export mat does not work here too.
@contegufo good find!

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Re: Indigo for Cinema 4D 4.0.42

Post by fused » Fri Aug 05, 2016 1:05 am

Fixed that for next release. Coming up...

Indigo for Cinema 4D 4.0.43
---------------------------
* Updated to indigo 4.0.43 sdk.
* Fixed material export command.
* Fixed bug where UVs would be wrong (slightly faster mesh export).
* Added global MeshCache (faster consecutive render startup times).
* Fixed a bug where instances with indigo subdiv weren't recognised as instances.
* Disabled image saving in all preview or internal render scenarios.
* Added interactive preview prototype (currently only supports updates to camera and materials, nothing that sits in the scene hierarchy).


:D

Just need to get the mac builds going...

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Re: Indigo for Cinema 4D 4.0.42

Post by Originalplan® » Fri Aug 05, 2016 1:31 am

fused wrote:Fixed that for next release. Coming up...

Indigo for Cinema 4D 4.0.43

* Disabled image saving in all preview or internal render scenarios.
* Added interactive preview prototype (currently only supports updates to camera and materials, nothing that sits in the scene hierarchy).


:D

Just need to get the mac builds going...
@fused :D please do get the Mac builds going
* Disabled image saving in all preview or internal render scenarios..what does that mean? No render image into cache folder no more?

* Added interactive preview prototype = Yeeeeeeeesssssss!!!! :)

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Re: Indigo for Cinema 4D 4.0.42

Post by zeitmeister » Fri Aug 05, 2016 8:46 am

Oh yeah!!!


Cheers, zeiti
Cheers, David



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Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64

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