This release might contain some serious bugs and usability issues. If you notice something weird, please let me know.
Windows:
Indigo Renderer:
indigo-for-cinema-4d-4.0.42-installer.exe - Includes installers for R11.5 - R15
Indigo RT:
indigo-rt-for-cinema-4d-4.0.42-installer.exe - Includes installers for R11.5 - R15
The R15 build should work fine with R16 and later.
Mac:
Indigo Renderer
indigo-for-c4d-4.0.42-R11-mac.zip
indigo-for-c4d-4.0.42-R115-mac.zip
indigo-for-c4d-4.0.42-R12-mac.zip (R12 version works with R13)
indigo-for-c4d-4.0.42-R14-mac.zip (R14 version works with R15 and probably later versions)
Indigo RT
indigo-rt-for-c4d-4.0.42-R11-mac.zip
indigo-rt-for-c4d-4.0.42-R115-mac.zip
indigo-rt-for-c4d-4.0.42-R12-mac.zip (R12 version works with R13)
indigo-rt-for-c4d-4.0.42-R14-mac.zip (R14 version works with R15 probably later versions)
Changelog:
Indigo for Cinema 4D 4.0.42
--------------------------
* Improved export in many ways:
- Material inheritance on instances.
- Fixes to do with UV transformation.
- Faster.
- Generally more correct.
* Updated to indigo 4.0.42 sdk.
* Added opencl device selection for new gpu render.
* New materials use Roughness channel, while old still retain the Exponent.
* Added button for conversion from Exponent to Roughness in Exponent channel.
* Much more complete material representation.
* Added filmic tonemapper.
* Added FastSSS material.
* Added a seperate channel for Base Emission.
* Added support for tabulated spectrum.
* Added support for num_smoothings.
* Added support for clamp contribution.
* Selectable light layers for sun and sky.
* Fixes and additions for material import (new channels, new materials, missing stff).
* Fixed bug with materials previews and materials linking the same material twice.
* Exporting point lights as meshes in some cases.
* User defined white point.
* Cindigo now prevents users from making circular references in materials.
* And probably a lot more...