Jobs

General News and accouncements regarding the Indigo render engine
User avatar
OnoSendai
Developer
Posts: 6170
Joined: Sat May 20, 2006 6:16 pm
Location: Newcastle upon Tyne, UK
Contact:

Jobs

Post by OnoSendai » Thu Jun 30, 2016 9:45 am

We have a new jobs page up:

http://www.indigorenderer.com/jobs

So far on there we have SketchUp plugin developer and 3ds Max plugin developer.
Basically we're ramping up a little for Indigo 4 support.

Please don't despair about other exporters, these are just the ones we're explicitly hiring for first! Depending on how this goes we may hire for other exporters soon.

User avatar
Pibuz
1st Place 100
Posts: 2643
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Jobs

Post by Pibuz » Thu Jun 30, 2016 8:11 pm

Good idea! Hope someone will get busy soon :D

User avatar
zeitmeister
2nd Place 100
Posts: 1995
Joined: Tue Apr 22, 2008 4:11 am
Location: Limburg/Lahn, Germany
Contact:

Re: Jobs

Post by zeitmeister » Thu Jun 30, 2016 11:42 pm

Good luck!!!


Cheers, zeiti

User avatar
Originalplan®
Posts: 733
Joined: Sat Sep 26, 2015 8:58 pm
3D Software: Cinema 4D
Contact:

Re: Jobs

Post by Originalplan® » Sat Jul 02, 2016 12:07 am

Good luck.
I wish i could C++.....but my mind is wired a different way. :) ( to make sh*t look good :)

User avatar
thesquirell
Posts: 380
Joined: Fri Aug 29, 2014 3:49 am
Location: Novi Sad, Serbia

Re: Jobs

Post by thesquirell » Sat Jul 02, 2016 1:43 am

Originalplan® wrote:Good luck.
I wish i could C++.....but my mind is wired a different way. :) ( to make sh*t look good :)
Lol! Mine is disconnected, so, lucky you!
Good look, guys(&gals, perhaps?)! :D

User avatar
Originalplan®
Posts: 733
Joined: Sat Sep 26, 2015 8:58 pm
3D Software: Cinema 4D
Contact:

Re: Jobs

Post by Originalplan® » Sat Jul 02, 2016 3:39 am

thesquirell wrote:
Originalplan® wrote:Good luck.
I wish i could C++.....but my mind is wired a different way. :) ( to make sh*t look good :)
Lol! Mine is disconnected, so, lucky you!
Good look, guys(&gals, perhaps?)! :D
:D

Well as a designer most of the time you make sh*t look good.
Like this > http://mediad.publicbroadcasting.net/p/ ... 962668.jpg

zio
Posts: 33
Joined: Mon Feb 24, 2014 1:48 pm

Re: Jobs

Post by zio » Sun Jul 17, 2016 4:16 pm

I can help in UI and interface with help of programmer, I have solid programming basis in what is possible to do but lack on programming practices.

Software and products in general lack of good design mainly because designers do not get the credit by the persons who know how to make it, designers do not know the language of of making because of lack of will in that direction.

A programmer if is not a designer as well, should have a designer partner.

looks and also feel and also knowledge aware design.

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Re: Jobs

Post by CTZn » Wed Aug 17, 2016 3:40 am

*sigh*

User avatar
Oscar J
1st Place Winner
Posts: 2163
Joined: Sat Mar 31, 2012 3:47 am
Location: Gothenburg, Sweden
3D Software: Blender

Re: Jobs

Post by Oscar J » Wed Aug 17, 2016 3:43 am

CTZn wrote:*sigh*
What? :)

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Re: Jobs

Post by CTZn » Wed Aug 17, 2016 2:46 pm

Memories, irony. Also because I presented myself years ago like zio just did. Hopefully Glare means to hire pros that can guarantee to bring the process to its good end ?

zio
Posts: 33
Joined: Mon Feb 24, 2014 1:48 pm

Re: Jobs

Post by zio » Thu Oct 06, 2016 3:40 pm

CTZn wrote:Memories, irony. Also because I presented myself years ago like zio just did. Hopefully Glare means to hire pros that can guarantee to bring the process to its good end ?
I think you have done a good job. Hope you can still improve or update MeltI when needed.
Cheers

fourzeronine
Posts: 90
Joined: Fri Nov 15, 2013 5:16 pm
Location: Los Angeles, CA
Contact:

Re: Jobs

Post by fourzeronine » Thu Oct 06, 2016 8:00 pm

I've been updating the Maya plug in personally for the latest versions of Indigo. I have pretty much everything working properly as of last weekend. I want to go in and clean up a couple things but I can hopefully upload my latest version soon. I was going to switch to another package using alembic for rendering but I figured I could just get the plug in working with the latest Maya and indigo. Took a bit of work but I think it was worth it for my pipeline/efficiency. The plug in is by no means elegant but I brought back things like environment maps, fixed subdivision and smoothing issues etc etc.

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Re: Jobs

Post by CTZn » Fri Oct 07, 2016 6:17 am

zio wrote:
CTZn wrote:Memories, irony. Also because I presented myself years ago like zio just did. Hopefully Glare means to hire pros that can guarantee to bring the process to its good end ?
I think you have done a good job. Hope you can still improve or update MeltI when needed.
Cheers
Thank you ! As a matter of fact I've been tinkering with MELtI in that direction recently, though the release (some time in the future) will be a minor event.
fourzeronine is the man, nowadays; looking forward to testing your updated plugin !

User avatar
Oscar J
1st Place Winner
Posts: 2163
Joined: Sat Mar 31, 2012 3:47 am
Location: Gothenburg, Sweden
3D Software: Blender

Re: Jobs

Post by Oscar J » Fri Oct 07, 2016 6:32 am

Noticed that the Sketchup dev ad is still open, so if anybody knows anyone... :)

Eneen
Posts: 165
Joined: Thu Jan 21, 2016 9:32 am

Re: Jobs

Post by Eneen » Mon Oct 10, 2016 7:04 pm

Hope that blender job is taken and some progress is going on.

Post Reply
20 posts

Who is online

Users browsing this forum: No registered users and 0 guests