Old masters of Murano-Venice

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contegufo
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Old masters of Murano-Venice

Post by contegufo » Thu Jun 09, 2016 6:04 am

Hi

Continuing in the experiments this time I engaged on the colored glasses. I used the different gradients of C4D with 4 colors for shaders.
Rendering BiDi & MLT.
Attachments
old glass.jpg
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thesquirell
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Re: Old masters of Murano-Venice

Post by thesquirell » Thu Jun 09, 2016 8:07 pm

I'm digging that glass very much.

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Jay-ko
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Re: Old masters of Murano-Venice

Post by Jay-ko » Fri Jun 10, 2016 10:29 pm

There is lot of dark/black aera on this picture.

In my mind this is always more bright and transparent.
This shader is a specular with a medium filtered by a bitmap?
Attachments
thumb3.jpg
Last edited by Jay-ko on Sat Jun 11, 2016 1:49 am, edited 1 time in total.
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contegufo
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Re: Old masters of Murano-Venice

Post by contegufo » Fri Jun 10, 2016 11:41 pm

Here are the shader settings in C4D:
Attachments
Senza titolo.jpg
Senza titolo 2.jpg
Senza titolo 3.jpg
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Jay-ko
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Re: Old masters of Murano-Venice

Post by Jay-ko » Sat Jun 11, 2016 1:49 am

Ho very interesting!
Could you share the material in xml/.igm?

Because I did not know you could settle an absorption map as a shader ISL directly with C4D .

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pixie
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Re: Old masters of Murano-Venice

Post by pixie » Sat Jun 11, 2016 1:55 am

Jay-ko wrote:Ho very interesting!
Could you share the material in xml/.igm?

Because I did not know you could settle an absorption map as a shader ISL directly with C4D .
That's a c4d gradient exported as img

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contegufo
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Re: Old masters of Murano-Venice

Post by contegufo » Sat Jun 11, 2016 3:38 am

I think that is interpreted by Indigo as a texture map.
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000.jpg
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Re: Old masters of Murano-Venice

Post by contegufo » Sat Jun 11, 2016 3:44 am

Two other more close-up pictures. It must also say that some of the glass objects are particularly difficult as models.
Attachments
vasi2.jpg
vasi in.jpg
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Jay-ko
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Re: Old masters of Murano-Venice

Post by Jay-ko » Sat Jun 11, 2016 5:34 am

Ha ok, so it is "before" the medium, at the specular definition level.

So... I think that work like a kind of vanish.

It could be awesome to have that whit a gradient of real spectrum!
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Jay-ko
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Re: Old masters of Murano-Venice

Post by Jay-ko » Sat Jun 11, 2016 5:44 am

Here 2 images, the second one is into true specular, totally pure, and an absobtion map.
The first one is the same but with a medium with a measured green spectrum
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map_absorbtion_medium.png
map_absorbtion.png
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contegufo
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Re: Old masters of Murano-Venice

Post by contegufo » Sat Jun 11, 2016 5:50 am

You can get a brighter image by changing the gamma = 0.5.
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contegufo
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Re: Old masters of Murano-Venice

Post by contegufo » Tue Jun 14, 2016 6:43 am

Latest interpretation
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vasoni.jpg
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pixie
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Re: Old masters of Murano-Venice

Post by pixie » Tue Jun 14, 2016 7:15 am

contegufo wrote:Latest interpretation
I like it a lot!

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contegufo
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Re: Old masters of Murano-Venice

Post by contegufo » Tue Jun 14, 2016 10:43 am

@pixie. Thank you!
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Zalevskiy
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Re: Old masters of Murano-Venice

Post by Zalevskiy » Tue Jun 14, 2016 2:51 pm

very attractive, lacking only the DOF and sharpness of details

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