Indigo Renderer 4 public beta

General News and accouncements regarding the Indigo render engine
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yonosoy
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Re: Indigo Renderer 4 public beta

Post by yonosoy » Wed May 04, 2016 5:35 am

Two test (the atmospheric one is CPU).
The second is a free model from Grayscalegorilla for C4D. Maybe this summer I´ll try an aged one with quixel...
6 min render over a GTX 980.
Attachments
atmosphere.jpg
rolleiflex.jpg

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pixie
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Re: Indigo Renderer 4 public beta

Post by pixie » Wed May 04, 2016 6:00 am

Oscar J wrote:Nice test. :) Also, that Lux render... ugh. I remember their AA used to be a lot better?
I've just rendered the scene as is, sadly cinema doesn't have such a gem as indigo has. :(

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Oscar J
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Re: Indigo Renderer 4 public beta

Post by Oscar J » Wed May 04, 2016 6:04 am

Gem? :)

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pixie
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Re: Indigo Renderer 4 public beta

Post by pixie » Wed May 04, 2016 6:28 am

Oscar J wrote:Gem? :)
The indigo's plugin for Cinema is amongst the greatest software creations ever created, after only Indigo itself! :D

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contegufo
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Re: Indigo Renderer 4 public beta

Post by contegufo » Wed May 04, 2016 11:46 am

Gem, parametric modelling?

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pixie
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Re: Indigo Renderer 4 public beta

Post by pixie » Wed May 04, 2016 7:17 pm

contegufo wrote:Gem, parametric modelling?
Gem as in metaphor for something of great value, :)

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Originalplan®
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Re: Indigo Renderer 4 public beta

Post by Originalplan® » Thu May 05, 2016 1:45 am

fused wrote:Updated builds to 4.0.37:

Changelog:
* Fixed Indigo RT 4.x licences not working.
* GPU PT: Fixed tabulated spectra not working.
Thank You Fused! ^ . ^
Tabulated works fine now.

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zeitmeister
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Re: Indigo Renderer 4 public beta

Post by zeitmeister » Thu May 05, 2016 1:51 am

Thanks a lot!


Cheers, zeiti

davide445
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Re: Indigo Renderer 4 public beta

Post by davide445 » Thu May 05, 2016 2:51 am

pixie wrote: Added octane picture and that very same denoised
Now we got covered Cycles, Lux, Octane, only VrayRT is lacking :)

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Oscar J
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Re: Indigo Renderer 4 public beta

Post by Oscar J » Thu May 05, 2016 3:00 am

davide445 wrote:
pixie wrote: Added octane picture and that very same denoised
Now we got covered Cycles, Lux, Octane, only VrayRT is lacking :)
Nah, there are a lot of other random GPU/CPU renderers to test. I think we might just draw the conclusion that Indigo renders comparatively fast. :)

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lycium
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Re: Indigo Renderer 4 public beta

Post by lycium » Thu May 05, 2016 3:12 am

Thanks for the awesome render comparisons guys, this tiny dev team is very pleased with the results 8)

davide445
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Re: Indigo Renderer 4 public beta

Post by davide445 » Thu May 05, 2016 3:16 am

Oscar J wrote:
davide445 wrote:
pixie wrote: Added octane picture and that very same denoised
Now we got covered Cycles, Lux, Octane, only VrayRT is lacking :)
Nah, there are a lot of other random GPU/CPU renderers to test. I think we might just draw the conclusion that Indigo renders comparatively fast. :)
AFAIK these are the mainstram GPU only renderer on the market.
Not sure if Thea Presto can be also a pure GPU.
If we want to add the underdogs we can consider Furryball, Moskito, Redshift, I didn't know nothing else ...

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pixie
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Re: Indigo Renderer 4 public beta

Post by pixie » Thu May 05, 2016 4:48 am


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Re: Indigo Renderer 4 public beta

Post by fourzeronine » Fri May 06, 2016 5:59 am

https://youtu.be/4ldme3vfWE0

Just a tech demo/proof of pipeline/art style for an animated short series I'm using Indigo for. 4 mins a frames with new Indigo 4 GPU rendering. Looks like I'll be dropping some cash on R9 Nano's or possibly Radeon Pro Duo's. My 2 7970's are getting 11M sp/s. I'm guessing 2 Radeon Pro Duo's should do 40-50M.

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lycium
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Re: Indigo Renderer 4 public beta

Post by lycium » Fri May 06, 2016 6:19 am

whoaaaa that's awesome! 8)

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