Velvet shader (Passionated)

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Oscar J
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Re: Velvet shader (Passionated)

Post by Oscar J » Fri Nov 20, 2015 9:21 pm

Oh wow, that last one is truly killer. What are the render times? Can one use textures in the diffuse channel?

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bubs
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Re: Velvet shader (Passionated)

Post by bubs » Fri Nov 20, 2015 9:23 pm

superb!

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CTZn
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Re: Velvet shader (Passionated)

Post by CTZn » Sat Nov 21, 2015 2:56 am

Thanks a lot, sometimes coded shaders look great when they are drafts and lose their edge when formalized; I nearly lost this one in the process of changing the threads shape.

It should be possible to add a texture slot for threads colour, I'm considering the option since I teased you with car seats ^^ yes I want to make it happen.
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Zalevskiy
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Re: Velvet shader (Passionated)

Post by Zalevskiy » Sat Nov 21, 2015 3:24 am

delicious stuff, thank you! :)
Attachments
Passionated_RC0_White.png
quickrender.jpg

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CTZn
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Re: Velvet shader (Passionated)

Post by CTZn » Sat Nov 21, 2015 3:58 am

Thank YOU, now I feel useful :)

I like it in this material that one can pick odious colour and have it look alright with the relevant Balance setting :lol: It ranges between satin and velvet looks approximately.

Questions/requests welcome... to discussion 8)
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CTZn
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Re: Velvet shader (Passionated)

Post by CTZn » Sat Nov 21, 2015 4:07 am

Zalevskiy wrote:delicious stuff, thank you! :)
I think that while using a black substrate for the preview is dramatizing the effect, pure black should not be used in production (unless if you are tring to do a "Carbon Nanotubes Used To Create Darkest Black In The World" material - youtube).

My mistake !
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CTZn
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Re: Velvet shader (Passionated)

Post by CTZn » Sat Nov 21, 2015 4:23 am

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OnoSendai
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Re: Velvet shader (Passionated)

Post by OnoSendai » Sat Nov 21, 2015 4:27 am

:)

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CTZn
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Re: Velvet shader (Passionated)

Post by CTZn » Sat Nov 21, 2015 4:28 am

In general, seek the shortest hair length possible that does the trick for you.

It's still a shading hack requiring some taming. Longer hairs will stress more on geometry normals.
:)
^^
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contegufo
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Re: Velvet shader (Passionated)

Post by contegufo » Sun Nov 22, 2015 7:30 am

Hi

Great result!
Thank you. :D
Attachments
quickrender22.jpg
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Polinalkrimizei
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Re: Velvet shader (Passionated)

Post by Polinalkrimizei » Sun Nov 22, 2015 9:30 am

hmmmm.... looks so tasty in the preview, but I don't buy the renders... reminds me of roger rabbit in its cartoonish style- no offence CTZn :lol:
I love your materials, and had a long relationship with the "old" shader going on, not too sure about the new one.. perhaps it's just the color. I'll have to test it myself!

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CTZn
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Re: Velvet shader (Passionated)

Post by CTZn » Sun Nov 22, 2015 11:01 am

No offense taken Polinalkrimizei; sometimes the magic gets lost in the process, I can feel that then going further is a struggle :/ Also this is not really a detailed shader, but I need to release something or I'll keep cutting hairs in four !

Thanks contegufo by the way, you got it right !

Zalevskiy, of course your settings are perfect for the sketchy look you achieved, I was fooled by the coloured floor sorry.
Attachments
quickrenderGRAY.jpg
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Zalevskiy
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Re: Velvet shader (Passionated)

Post by Zalevskiy » Sun Nov 22, 2015 12:17 pm

test material x3 scale and other lighting
Attachments
test04.jpg
test03.jpg

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Zalevskiy
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Re: Velvet shader (Passionated)

Post by Zalevskiy » Sun Nov 22, 2015 12:25 pm

how to play this stuff?
Attachments
04.jpg
09_fabric_top.jpg
CHANCE_0.jpg

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Polinalkrimizei
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Re: Velvet shader (Passionated)

Post by Polinalkrimizei » Sun Nov 22, 2015 9:56 pm

Forget my last post here, that silk is HOT!!! :twisted:

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