A natural situation
Re: A natural situation
Just some parts differentiated.
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: A natural situation
About the tin I use a NK for the tin itself (Al is aluminium?) and a blend for the rusty, a phong with a normal map and an exponent of 30. IMO you metal on the can is a bit too shiny.
I just uploaded a rusty metal material to the Mat DB which I made ages ago and only ever used once... If it is of any use to you please feel free to use! http://www.indigorenderer.com/materials/materials/1395
As for you ant, it's too transparent ATM, look kinda like a jelly sweet ant! tasty!
Great progress and inspiring thread as ever!
I just uploaded a rusty metal material to the Mat DB which I made ages ago and only ever used once... If it is of any use to you please feel free to use! http://www.indigorenderer.com/materials/materials/1395
As for you ant, it's too transparent ATM, look kinda like a jelly sweet ant! tasty!
Great progress and inspiring thread as ever!
- Polinalkrimizei
- Posts: 647
- Joined: Sat May 02, 2009 6:59 am
Re: A natural situation
Again, most awesome thread.
But am I getting this right? Your Menhir image, is it actually a result of your earth Simulation?
But am I getting this right? Your Menhir image, is it actually a result of your earth Simulation?
Re: A natural situation
Hi Polinalkrimizei.
The basic goal for a next future (seems that a new computer arrives in a weeks) is basically this. From a basic simulation to develop a concrete zone. But menhir is not the case; is the first attempt with a little scatter plugin founded for cinema.
Bubs, hi. Sorry for more than 10 pages of ...
Is hard to explain why we delay the real aproach to indigo so much and tons of pictures clearly nude, without textures, without colors...
But here we go! This is the first scene really worked. A basic correct unwarp that allows to manage a basic material and a hard (for this machine) scatter.
In two days some shots from the scene will be posted.
Thanks for the recent comments.
Looks the ant better now? In time for a day to modify things.
The basic goal for a next future (seems that a new computer arrives in a weeks) is basically this. From a basic simulation to develop a concrete zone. But menhir is not the case; is the first attempt with a little scatter plugin founded for cinema.
Bubs, hi. Sorry for more than 10 pages of ...
Is hard to explain why we delay the real aproach to indigo so much and tons of pictures clearly nude, without textures, without colors...
But here we go! This is the first scene really worked. A basic correct unwarp that allows to manage a basic material and a hard (for this machine) scatter.
In two days some shots from the scene will be posted.
Thanks for the recent comments.
Looks the ant better now? In time for a day to modify things.
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: A natural situation
Looks great. You still don't have a Indigo license? Would look even better without the watermarks.
Re: A natural situation
The license is in the other machine.
Thanks Bubs for the material. Now is turn to learn about and through the material database, that I usually forgot their existence...
Thanks Bubs for the material. Now is turn to learn about and through the material database, that I usually forgot their existence...
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: A natural situation
Some caustics with a detailed mesh.
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: A natural situation
not too bad!yonosoy wrote:Some caustics with a detailed mesh.
the next time you put your hand in water, note the bubbles that form on your skin, trapped at pores / hair
Indigo 4 | skIndigo | SUpro 2018
Re: A natural situation
This looks really nice mate! Great to see you back & rockingyonosoy wrote:Some caustics with a detailed mesh.
The caustic on the top area of the image look somehow... pixelated, like the water mesh misses normal smoothing!?
polygonmanufaktur.de
Re: A natural situation
I really like the feel of this one. If you can fix the faceting on the caustics I'll post it to the gallery.yonosoy wrote:Some caustics with a detailed mesh.
Re: A natural situation
Hi.
With some hair and bubbles (but feeling that what is needed is a simulation from realflow). Bubbles are mostly dark because the wall that is behind the camera is in shadow. The hair is so thin that result difficult to appreciate (more like fuzz) . Odd things with the mesh are not completely resolved. In fact I don´t know if it´s a fault because with the double of polygons and a view dependent subdivision and smoothing the mesh present a very close pattern.
8K samples/pixel atm with values 0.85 for large mutation probability and 0.02 for maximum change.
If is not presentable for the gallery just tell me and I stop the render.
Also I try to developt the exr and I have not enough experience for that, if the indigo tonemapping has better taste for you say it too.
Thanks in advanced.
With some hair and bubbles (but feeling that what is needed is a simulation from realflow). Bubbles are mostly dark because the wall that is behind the camera is in shadow. The hair is so thin that result difficult to appreciate (more like fuzz) . Odd things with the mesh are not completely resolved. In fact I don´t know if it´s a fault because with the double of polygons and a view dependent subdivision and smoothing the mesh present a very close pattern.
8K samples/pixel atm with values 0.85 for large mutation probability and 0.02 for maximum change.
If is not presentable for the gallery just tell me and I stop the render.
Also I try to developt the exr and I have not enough experience for that, if the indigo tonemapping has better taste for you say it too.
Thanks in advanced.
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: A natural situation
I would say that those bubbles need to look a little more "bubbly". Or just skip the bubbles.
Hey, did you know there was a Facebook feature with some of your work a few weeks ago?
Hey, did you know there was a Facebook feature with some of your work a few weeks ago?
Re: A natural situation
Without bubbles then? I´ll wait to confirm a re-run of the first version.
Oscar, could you give me the direction of the facebook page above?
Oscar, could you give me the direction of the facebook page above?
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: A natural situation
It's on Indigo's Facebook page: https://www.facebook.com/pages/Indigo-R ... 3672316679
Who is online
Users browsing this forum: No registered users and 60 guests