Indogo renderer in real time?
Indogo renderer in real time?
hehe dont kill me!
https://www.youtube.com/watch?v=Kg-aGO8Wvx8
https://www.youtube.com/watch?v=Kg-aGO8Wvx8
Re: Indogo renderer in real time?
No reason to. Thanks for posting this. It's quite impressive.
This video, however, is the end result of a work process and I'd be interested in seeing what that process looks like. How much work is it to get these results and how much tweaking and fiddling does it take to get these results and what tools are used to do so.
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This video, however, is the end result of a work process and I'd be interested in seeing what that process looks like. How much work is it to get these results and how much tweaking and fiddling does it take to get these results and what tools are used to do so.
Sent from my iPad using Tapatalk
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Re: Indogo renderer in real time?
Clickbaiting isn't cool dudeneo0. wrote:hehe dont kill me!
polygonmanufaktur.de
- thesquirell
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Re: Indogo renderer in real time?
It's a great thing, Unreal engine. Been doing it for the past two months, and you can get those kinds of results pretty quickly. But, this is not even near to Indigo quality. Just pause one frame, the ones that aren't so blurry, and you'll see just an average render, actually. The thing here is the immersion into the space, and time, where your brain doesn't have the time to focus on the details, and lights, it just receives the general information and fills out the rest of the world, leaving you feeling amazed. It's interactivity and the movement(time) is what makes it. Needless to say, real-time IndOgo would be out of this world.
Re: Indogo renderer in real time?
Well, now that Moore's law seems to come to an end perhaps we have to wait a little longer for real time unbiased ray tracing.
Still, the quality possible with a game engine is impressive. And it is interesting and nice to see that in this demo it is not used to demonstrate explosions, served body parts and liters of blood
I wonder what kind of GPU this was rendered on.
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Still, the quality possible with a game engine is impressive. And it is interesting and nice to see that in this demo it is not used to demonstrate explosions, served body parts and liters of blood
I wonder what kind of GPU this was rendered on.
Sent from my iPad using Tapatalk
iMac 2.93 GHz Quad Core i7. 12 GB memory
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
- PureSpider
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- zeitmeister
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Indogo renderer in real time?
We need the render-to-texture option, guys.
I did some quite nice things with that using the unbiased sunflow renderer over 10 years ago...
Cheers, zeiti
I did some quite nice things with that using the unbiased sunflow renderer over 10 years ago...
Cheers, zeiti
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
- thesquirell
- Posts: 428
- Joined: Fri Aug 29, 2014 3:49 am
- Location: Novi Sad, Serbia
Re: Indogo renderer in real time?
Ok, zeiti, this is the second time I'm hearing about this feature from you, I'm curious and wanna know what it can do in production? What is the use of it? Sorry, never heard of it, would be awesome if you could explain it this to me.
- Oscar J
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Re: Indogo renderer in real time?
Squirrel, something like this: http://www.blenderguru.com/tutorials/in ... ng-cycles/
Would be amazing.
Would be amazing.
- zeitmeister
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Re: Indogo renderer in real time?
Cheers, zeiti
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
- thesquirell
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- Joined: Fri Aug 29, 2014 3:49 am
- Location: Novi Sad, Serbia
Re: Indogo renderer in real time?
O...M...G. This inside Indigo=heaven. Please guys, just stop whatever you are doing and focus on this. This is the future.
Re: Indogo renderer in real time?
Actually the paste dude, that has been done for Half Life 1 too, and many other gamesthesquirell wrote:O...M...G. This inside Indigo=heaven. Please guys, just stop whatever you are doing and focus on this. This is the future.
Only not by this amount of quality. For gaming this methode nowadays isn't good enough, since its not dynamic, and a lot (!!!) of extra texture data gets generated that way.
polygonmanufaktur.de
- thesquirell
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Re: Indogo renderer in real time?
Future, and the past?! And still, we don't have it inside Indigo?! Shame, shame, shame! Would be a miracle for animating the still scenes. Could this, nowadays,work for dynamic objects as well?
Re: Indogo renderer in real time?
Engines like Cryengine and Unreal Engine are already capable of some (limited) global illumination, Ambient occlusion, raytraced reflections and stuff.thesquirell wrote:Future, and the past?! And still, we don't have it inside Indigo?! Shame, shame, shame! Would be a miracle for animating the still scenes. Could this, nowadays,work for dynamic objects as well?
Games nowadays are all about being dynamic regarding lighting and environment, some baked light information is worthless if you change elements of a scene.
Such baked stuff IS interesting for static environments like for example these walk through architectural stuff, or camera animations, But since only light/sahdows get baked as a map over the diffuse channel of a texture you only get this small part of Indigo magic into it: the illumination.
polygonmanufaktur.de
- zeitmeister
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Re: Indogo renderer in real time?
... and realistic light is what it's all about.
Cheers, zeiti
Cheers, zeiti
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
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