Shameless Self Promotion!
Re: Shameless Self Promotion!
great modelling! Did you do all the furniture yourself or did the Client provide?
The first image is definitely my favourite, very nice tone and exposure, although Lape is right about the timber, does look odd in that orientation! (Clients eh!? )
The first image is definitely my favourite, very nice tone and exposure, although Lape is right about the timber, does look odd in that orientation! (Clients eh!? )
Re: Shameless Self Promotion!
Furniture Models where provided by the client, they have CAD files for their stuff. I did the Architecture stuff, based on some mood boards and wishes from the client, the third image for example was heavily inspired/copied from this here: http://lycs-arc.com/archives/365bubs wrote:great modelling! Did you do all the furniture yourself or did the Client provide?
I think somebody posted also a very inspired project of this here in the Forum
polygonmanufaktur.de
Re: Shameless Self Promotion!
Fantastic work!
Is the mesh backing on the green chairs geometry or texture?
Is the mesh backing on the green chairs geometry or texture?
Re: Shameless Self Promotion!
Thanks mate!Voytech wrote:Fantastic work!
Its texture based, here is the model from: http://www.designconnected.com/category ... legs_p4888Voytech wrote:Is the mesh backing on the green chairs geometry or texture?
polygonmanufaktur.de
Re: Shameless Self Promotion!
Another batch of two images I created for a local architect, finally I get the project approved to use it on my portfolio.
In this Project all furniture was hand made by me, based on some 2D CAD drawings of the architect.
Spamming the furniture with cloths & underwear was quite a task, same as getting some decent models for underwear
In this Project all furniture was hand made by me, based on some 2D CAD drawings of the architect.
Spamming the furniture with cloths & underwear was quite a task, same as getting some decent models for underwear
Last edited by Zom-B on Fri Oct 31, 2014 11:06 pm, edited 1 time in total.
polygonmanufaktur.de
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: Shameless Self Promotion!
Very cool!
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
- Polinalkrimizei
- Posts: 647
- Joined: Sat May 02, 2009 6:59 am
Re: Shameless Self Promotion!
Yep, and thanks for sharing!
Only crit is that you apparently forgot to take the socks out of the boxer shorts
Only crit is that you apparently forgot to take the socks out of the boxer shorts
Re: Shameless Self Promotion!
Now you mention it, I maybe have should "de-shadow" the photo texture some morePolinalkrimizei wrote:Only crit is that you apparently forgot to take the socks out of the boxer shorts
polygonmanufaktur.de
Re: Shameless Self Promotion!
All the recent stuff looks so pro and clean, both the furniture thing and the shop ones.
On a side note I noticed that I found even hairless mannequins hot as long as they are wearing bikinis.
On a side note I noticed that I found even hairless mannequins hot as long as they are wearing bikinis.
Re: Shameless Self Promotion!
Dude you need to get away from your computer!!!!kklors wrote:On a side note I noticed that I found even hairless mannequins hot as long as they are wearing bikinis.
Re: Shameless Self Promotion!
I've put some smaller socks into the boxer shorts, so nobody needs to feel offendedZom-B wrote:Now you mention it, I maybe have should "de-shadow" the photo texture some morePolinalkrimizei wrote:Only crit is that you apparently forgot to take the socks out of the boxer shorts
polygonmanufaktur.de
Re: Shameless Self Promotion!
Entirely more respectable for a family forum!
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Shameless Self Promotion!
I'm thinking a slight sharpen filter and a bit more contrast would do this image good. But that's entirely depending on what style you're going for of course. Great work nevertheless.
Re: Shameless Self Promotion!
Another update of an old scene:
I tweaked a lot on this guy, and tried to get the best out of this low poly model + Displacement map.
This time I also did some fake SSS.
I mixed a phong with DifuseTransmitter material for the fleshy parts of the body, for some simple SSS look.
Then I rendered a full DiffuseTransmitter pass and overlaying it in PS for some even more fleshy look and more control in PostPro.
Here you can see the old approach to render Imrod:
http://www.indigorenderer.com/forum/vie ... 51#p111151
I tweaked a lot on this guy, and tried to get the best out of this low poly model + Displacement map.
This time I also did some fake SSS.
I mixed a phong with DifuseTransmitter material for the fleshy parts of the body, for some simple SSS look.
Then I rendered a full DiffuseTransmitter pass and overlaying it in PS for some even more fleshy look and more control in PostPro.
Here you can see the old approach to render Imrod:
http://www.indigorenderer.com/forum/vie ... 51#p111151
polygonmanufaktur.de
Re: Shameless Self Promotion!
Thanks for the link!Zom-B wrote:Its texture based, here is the model from: http://www.designconnected.com/category ... legs_p4888
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