If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_3.8.12_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_3.8.12_Setup.exe
Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.8.12.tar.gz
Indigo for Mac OS X (10.7 - ):
IndigoRenderer3.8.12.dmg
Indigo RT for Windows 32-bit:
IndigoRT_3.8.12_Setup.exe
Indigo RT for Windows 64-bit:
IndigoRT_x64_3.8.12_Setup.exe
Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.8.12.tar.gz
Indigo RT for Mac OS X (10.7 - ):
IndigoRT3.8.12.dmg
Changelog:
3.8.12
* Fixed some crashes on 32-bit Windows.
* Added automatic checking for and notification of crash dumps on Windows.
* Fixed problem with OpenGL preview rendering for too long in some cases.
* Fixed crash with very old OpenGL version.
* More responsive interruption of scene building.
* Made autofocus and material/object picking go through invisible-to-camera objects and completely null materials.
* Updated bundled Cindigo version to 3.8.12.