Hi,
When playing with double sided material, i see that Cindigo don't keep the track of back and front materials when I copy / past an object and all materials in an other scene.
Blend or transmittance (with the same front / back material ) are OK.
Did someone have the same issue or I do something wrong ?
Thank you for your help !
Patrice
Mac OS 10.9 / Indigo RT 3.8 / Cindigo 3.6.24
Double sided - Cindigo
Re: Double sided - Cindigo
I might be wrong, but I think this never worked. At least with anything that has various blends in it.
I think it's because native C4D blends work in a way that when you blend, you put all the materials to be blended on the object, so if you copy the object it would copy all the stuff applied to it as well.
In Indigo you'd apply the blend to the object, and the other two parts it consists of are left in the material browser. Usually you can select anything that is connected in the material browser though and copy it right over to an other material browser in an other scene.
I think it's because native C4D blends work in a way that when you blend, you put all the materials to be blended on the object, so if you copy the object it would copy all the stuff applied to it as well.
In Indigo you'd apply the blend to the object, and the other two parts it consists of are left in the material browser. Usually you can select anything that is connected in the material browser though and copy it right over to an other material browser in an other scene.
Re: Double sided - Cindigo
Thank you Kklors !
You give me an idea : apply blend materials to the object (but not visible on render) or to a null object so they are copied when moving the object to another project !
You give me an idea : apply blend materials to the object (but not visible on render) or to a null object so they are copied when moving the object to another project !
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