If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_3.8.2_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_3.8.2_Setup.exe
Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.8.2.tar.gz
Indigo for Mac OSX (10.6 - 10.8 ):
IndigoRenderer3.8.2.dmg
Indigo RT for Windows 32-bit:
IndigoRT_3.8.2_Setup.exe
Indigo RT for Windows 64-bit:
IndigoRT_x64_3.8.2_Setup.exe
Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.8.2.tar.gz
Indigo RT for Mac OSX (10.6 - 10.8 ):
IndigoRT3.8.2.dmg
Changelog:
3.8.2
* Null material can now emit light. Has base emission and emission params.
* Decreased max bump strength (fixes some artifacts on some models)
* Fixed crash from OpenGL preview on missing texture.
* Fixed issue with whitespace before boolean values in XML.
* Made Env map sampling take into account texture a, b, c and gamma.
* Allowing HDR textures to take gammas not equal to one.
* Fixed crash when calling --unpack.
* Fixed crash with camera tonemapping in some cases.
* Fixed problem with glossy transparent material.
* Fixed network rendering
* Fixed scrolling behaviour, tab width etc.. for Slave GUI log.
* Updated bundled SkIndigo to v3.6.25.5.