New features?
Re: New features?
If you study Indigos changelog you'll notice that only one version came above the X.X.20 before...
I suggest you ask that question once the next stable is out
I suggest you ask that question once the next stable is out
polygonmanufaktur.de
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: New features?
I really can't think of any new features that I want, except for speed-ups, and it scares me.
Right, except for this http://www.indigorenderer.com/forum/vie ... =5&t=12526
and http://www.indigorenderer.com/forum/vie ... =5&t=12486
Right, except for this http://www.indigorenderer.com/forum/vie ... =5&t=12526
and http://www.indigorenderer.com/forum/vie ... =5&t=12486
Re: New features?
still would love a solid 3ds max exporter.
Re: New features?
UI improvements?
http://www.indigorenderer.com/forum/vie ... =7&t=12508
Simpler and more user friendly saving and resuming of renders? CPU throttling?
Improved color picker? Maxwell has a nice one
Non overlapping UI for texture editiing?
http://www.indigorenderer.com/forum/vie ... =7&t=12508
Simpler and more user friendly saving and resuming of renders? CPU throttling?
Improved color picker? Maxwell has a nice one
Non overlapping UI for texture editiing?
Re: New features?
this UI improvements are rather cosmetic and therefor not requested that much (you was the last, and now you again )
But feel free start some [REQ] in the related subforum.
Resuming became more comfortable, maybe comfortable enough so that nobody else waves their flag for that...
Regarding CPU throttling I have no idea what It should be usable for?? I can start gaming while Indigo renders without issues, since Indigo is on lower priority, the OS does the good job to push only CPU cycles that are not used into Indigo.
Anything else?
But feel free start some [REQ] in the related subforum.
Resuming became more comfortable, maybe comfortable enough so that nobody else waves their flag for that...
Regarding CPU throttling I have no idea what It should be usable for?? I can start gaming while Indigo renders without issues, since Indigo is on lower priority, the OS does the good job to push only CPU cycles that are not used into Indigo.
Anything else?
polygonmanufaktur.de
Re: New features?
The one feature that we don't have in our color picker is the choice between RGB and HSV. HSV would be very nice as it is much more intuitive when selecting a color (hue) for example when dealing with colored emitters such as in my LED lamps http://trippylighting.com . That is a rather specific request that may not be of much use elsewhere.
Re: New features?
A lot of features are made redundant because they are available inside your primary exporter app.
It really depends on your workflow and how much you work inside your exporter app or use Indigo GUI, specially with "realtime" features coming to some exporters. Some people may not need to use the Indigo GUI at all.
The SS one would be useful. One for playing with Aperture diffraction settings/Aperture maps would be fun to play with too.
It really depends on your workflow and how much you work inside your exporter app or use Indigo GUI, specially with "realtime" features coming to some exporters. Some people may not need to use the Indigo GUI at all.
Oscar J wrote:I really can't think of any new features that I want, except for speed-ups, and it scares me.
Right, except for this http://www.indigorenderer.com/forum/vie ... =5&t=12526
and http://www.indigorenderer.com/forum/vie ... =5&t=12486
The SS one would be useful. One for playing with Aperture diffraction settings/Aperture maps would be fun to play with too.
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: New features?
Another thing that would be great is the ability to export changes you've made in the Indigo GUI back to the exporter.
Re: New features?
thats a classic one, and the reason why I wasn't a big fan of GUI at all once it came up...Oscar J wrote:Another thing that would be great is the ability to export changes you've made in the Indigo GUI back to the exporter.
I rather would like to see a RealTime render output inside the main 3D app instead, since its a faster workflow.
polygonmanufaktur.de
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: New features?
That'd be the ultinate solution!
Re: New features?
Zom-B wrote:thats a classic one, and the reason why I wasn't a big fan of GUI at all once it came up...Oscar J wrote:Another thing that would be great is the ability to export changes you've made in the Indigo GUI back to the exporter.
I rather would like to see a RealTime render output inside the main 3D app instead, since its a faster workflow.
hehehehehehehe
C4D R20 Studio
mad-imagery.com
mad-imagery.com
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: New features?
...eeeeeeeeexellent.
Re: New features?
well, it might be interesting to poll on the proportion of users that actually do use the Indigo UI for editing, may it be by lack of a full featured exporter. The ui could really use improvements according to me, like non-obstrucive editing windows for one, and instant results when editing their content (colour/spectra). Meaning, replacing the OK button by a CLOSE buton for instance.
obsolete asset
Re: New features?
Its worth noting that a seperate app prob gives the user more control. Still a more "instantaneous" feel would be great. Maybe automating updating of the scene inside indigo. Personally, I would also like to see the camera controls moved out out of the scene graph and into the the "main settings." They are some pretty important controls, They can have a big impact on your render. Maybe even some visual aides to help you. Like nikon cameras where, for example, when you change the aperture, you can see a camera with its aperture changing
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