Indigo Renderer 3.6.22 Beta Release

General News and accouncements regarding the Indigo render engine
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OnoSendai
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Indigo Renderer 3.6.22 Beta Release

Post by OnoSendai » Tue Sep 17, 2013 9:39 am

This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!

Indigo for Windows 32-bit:
IndigoRenderer_3.6.22_Setup.exe

Indigo for Windows 64-bit:
IndigoRenderer_x64_3.6.22_Setup.exe

Indigo for Linux 32-bit:
IndigoRenderer_v3.6.22.tar.gz

Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.6.22.tar.gz

Indigo for Mac OSX (10.6 - 10.8 ):
IndigoRenderer3.6.22.dmg


Indigo RT for Windows 32-bit:
IndigoRT_3.6.22_Setup.exe

Indigo RT for Windows 64-bit:
IndigoRT_x64_3.6.22_Setup.exe

Indigo RT for Linux 32-bit:
IndigoRT_v3.6.22.tar.gz

Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.6.22.tar.gz

Indigo RT for Mac OSX (10.6 - 10.8 ):
IndigoRT3.6.22.dmg

Changelog:
3.6.22
* Greatly improved responsiveness of realtime scene/camera changes with MLT.
* Rendering speedups for Haswell (fourth-gen i7 processors)
* Fixed crash saving large JPEGs on OS X.
* Made shadow catcher material always have a non-zero albedo.
* Not stripping alpha from saved images when using a render region.
* Made shadow pass, invisible to camera, shadow catcher Indigo Renderer only.

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cotty
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Re: Indigo Renderer 3.6.22 Beta Release

Post by cotty » Tue Sep 17, 2013 10:00 am

OnoSendai wrote: Changelog:
* Made shadow pass, invisible to camera, shadow catcher RT only.
RT only?

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OnoSendai
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Re: Indigo Renderer 3.6.22 Beta Release

Post by OnoSendai » Tue Sep 17, 2013 10:02 am

cotty wrote:
OnoSendai wrote: Changelog:
* Made shadow pass, invisible to camera, shadow catcher RT only.
RT only?
Oops, I mean Indigo Renderer only. (not available in Indigo RT)
(Edited original post)

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cotty
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Re: Indigo Renderer 3.6.22 Beta Release

Post by cotty » Tue Sep 17, 2013 5:37 pm

It is a pity that all the recent innovations are not present in RT...

Should those be integrated in the comparison list or are there only stable features?

For me, the spherical camera e.g. would make a difference in the decision which one to buy today and the other new differences are good to know too.

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Zom-B
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Re: Indigo Renderer 3.6.22 Beta Release

Post by Zom-B » Wed Sep 18, 2013 2:22 am

* Rendering speedups for Haswell (fourth-gen i7 processors)
I tested this fix on my new Haswell system and can verify a nice speed boost :)

In simple scenes, Objects lit by a HDRI for example ,I get a performance gain of up to 33% on my Haswell with these improvements!
Indigos Preview renders also get a 17% to 22% boost depending on material.
Complex interiors still benefit with a gain of 3-5% (maybe even more for other scenes...)

The BIG jump in performance your Haswell get rendering MatID or Depth Pass, the both raise by a sweet +159% speedup in my interior test!!!

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