If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_3.4.4_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_3.4.4_Setup.exe
Indigo for Linux 32-bit:
IndigoRenderer_v3.4.4.tar.gz
Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.4.4.tar.gz
Indigo for Mac OSX (10.5 - 10.7):
IndigoRenderer3.4.4.dmg
Indigo RT for Windows 32-bit:
IndigoRT_3.4.4_Setup.exe
Indigo RT for Windows 64-bit:
IndigoRT_x64_3.4.4_Setup.exe
Indigo RT for Linux 32-bit:
IndigoRT_v3.4.4.tar.gz
Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.4.4.tar.gz
Indigo RT for Mac OSX (10.5 - 10.7):
IndigoRT3.4.4.dmg
Changelog:
3.4.4
* Added orthographic camera support.
* Enabled adaptive subdivision and displacement for quads.
* Hiding progress bar when it's not doing anything. (e.g. when stopped)
* Added cancel scene build button.
* Made loading scene from disk and parsing run in another thread, so it doesn't block the GUI.
3.4.3
* Added new section plane feature.
* Added new section_plane scene node type.
* Added "full draws" for the OpenGL preview, to redraw more of the scene after movement has stopped if it was skipping objects due to low FPS.
* Added shift-key modifier for realtime camera control, to apply roughly 1/3rd sensitivity scaling.
* Accidentally scrolling the mouse wheel while panning (middle mouse button) no longer changes image zoom.