I can't reproduce this here, it seems to work correctly. Can you provide a .blend file of your setup for me to test?dag wrote:No light sources available when only using envmap.
Blendigo (for Blender 2.5x) 3.2.0.0
Re: Blendigo (for Blender 2.5x) 3.2.0.0
Re: Blendigo (for Blender 2.5x) 3.2.0.0
Looks like only files in C:\Users\... doesn't work. Try putting it in there.
Windows UAC enabled if that matters.
Windows UAC enabled if that matters.
Re: Blendigo (for Blender 2.5x) 3.2.0.0
Still works for me with a .exr in "My Documents" and UAC on (win 7 x64)dag wrote:Looks like only files in C:\Users\... doesn't work. Try putting it in there.
Windows UAC enabled if that matters.
Re: Blendigo (for Blender 2.5x) 3.2.0.0
This one works but only when files are in 2 folders below the documents folder.
In any other user folders no light sources.
In any other user folders no light sources.
- Attachments
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- env.zip
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Re: Blendigo (for Blender 2.5x) 3.2.0.0
OK, I've seen the problem now, but not sure what's causing it yet. I think it might have something to do with the output path being "/tmp\" with the .blend file on the C:dag wrote:This one works but only when files are in 2 folders below the documents folder.
In any other user folders no light sources.
I didn't spot this before, since my testing .blend files are normally on my D: data disk.
(I also normally set my output path to either "//" or "d:\Temp").
I'll see what I can do to prevent problems with .blend on C: and "/tmp\"
Re: Blendigo (for Blender 2.5x) 3.2.0.0
This issue was to do with incorrectly set working directories during export and therefore incorrectly resolved relative paths - it'll be fixed in the next releasedougal2 wrote:OK, I've seen the problem now, but not sure what's causing it yet. I think it might have something to do with the output path being "/tmp\" with the .blend file on the C:dag wrote:This one works but only when files are in 2 folders below the documents folder.
In any other user folders no light sources.
I didn't spot this before, since my testing .blend files are normally on my D: data disk.
(I also normally set my output path to either "//" or "d:\Temp").
I'll see what I can do to prevent problems with .blend on C: and "/tmp\"
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- Joined: Mon Sep 04, 2006 3:33 pm
Re: Blendigo (for Blender 2.5x) 3.2.0.0
Eagerly waiting for next release! Do you think the 'proxy'/igmesh linking will be faster too?dougal2 wrote:This issue was to do with incorrectly set working directories during export and therefore incorrectly resolved relative paths - it'll be fixed in the next releasedougal2 wrote:OK, I've seen the problem now, but not sure what's causing it yet. I think it might have something to do with the output path being "/tmp\" with the .blend file on the C:dag wrote:This one works but only when files are in 2 folders below the documents folder.
In any other user folders no light sources.
I didn't spot this before, since my testing .blend files are normally on my D: data disk.
(I also normally set my output path to either "//" or "d:\Temp").
I'll see what I can do to prevent problems with .blend on C: and "/tmp\"
Re: Blendigo (for Blender 2.5x) 3.2.0.0
Yes, I've removed the igmesh loading and will assume the proxy object has the same number of materials assigned as the igmesh. I've also added support for obj format meshes.Eagerly waiting for next release! Do you think the 'proxy'/igmesh linking will be faster too?
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Re: Blendigo (for Blender 2.5x) 3.2.0.0
Amazing! Can't wait to throw geometry at Indigo quicker than ever.dougal2 wrote:Yes, I've removed the igmesh loading and will assume the proxy object has the same number of materials assigned as the igmesh. I've also added support for obj format meshes.Eagerly waiting for next release! Do you think the 'proxy'/igmesh linking will be faster too?
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Re: Blendigo (for Blender 2.5x) 3.2.0.0
awesome! this will kind of change my life - thanks!dougal2 wrote:Yes, I've removed the igmesh loading and will assume the proxy object has the same number of materials assigned as the igmesh. I've also added support for obj format meshes.Eagerly waiting for next release! Do you think the 'proxy'/igmesh linking will be faster too?
Re: Blendigo (for Blender 2.5x) 3.2.0.0
No one has problems with uv mapping ? Mine are totally distorted with this exporter and blender 2.60a/2.58a. The old exporter 3.0.10 works fine.
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Re: Blendigo (for Blender 2.5x) 3.2.0.0
Now that you mention it, so am I... UVs are very messed up :Ssolarray wrote:No one has problems with uv mapping ? Mine are totally distorted with this exporter and blender 2.60a/2.58a. The old exporter 3.0.10 works fine.
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- Joined: Wed May 02, 2007 11:34 am
Re: Blendigo (for Blender 2.5x) 3.2.0.0
Yes, I have very distorted textures for all UV mapping too.
Re: Blendigo (for Blender 2.5x) 3.2.0.0
I do confirm that non-trivial UV mapping is screwed. I'll try and fix it today
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