Indigo Renderer and Indigo RT 3.0.14

General News and accouncements regarding the Indigo render engine
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Jambert
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Re: Indigo Renderer and Indigo RT 3.0.14

Post by Jambert » Thu Aug 25, 2011 6:18 pm

lycium wrote:Hi, I can't give an ETA as I'm tasked on other things currently.

Sorry :(
Sorry for my insistence, I know you do your best but I hope building system was a priority :(

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Pibuz
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Re: Indigo Renderer and Indigo RT 3.0.14

Post by Pibuz » Fri Sep 02, 2011 8:07 pm

Here to report a small bug: in the "Scene" tab of the Indigo GUI, if I select the MATERIAL "Exit portal" the property editor shows a blank space in the Mat type. If I change it to eg "diffuse" I cannot switch it back to any kind of "Exit portal material", so i cannot recreate the exit portal basically.

Another small improvement I suggest: in the GUI there is no IES path included in the IES materials, could be useful to add a path, so one can change the IES file on the fly, without having to re-export the scene.

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lycium
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Re: Indigo Renderer and Indigo RT 3.0.14

Post by lycium » Fri Sep 16, 2011 2:49 am

Jambert wrote:
lycium wrote:Hi, I can't give an ETA as I'm tasked on other things currently.

Sorry :(
Sorry for my insistence, I know you do your best but I hope building system was a priority :(
BTW, I'm working on the Linux (and Mac) builds atmo.

Still can't give an ETA though, since we still have some issues to resolve, and there's a lot of exciting new stuff going into the next release :)

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Jambert
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Re: Indigo Renderer and Indigo RT 3.0.14

Post by Jambert » Mon Oct 31, 2011 9:35 pm

Do you know if bidirectionnal pathtracing GPU will be enable in next release?

thx

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lycium
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Re: Indigo Renderer and Indigo RT 3.0.14

Post by lycium » Tue Nov 01, 2011 12:49 am

Jambert wrote:Do you know if bidirectionnal pathtracing GPU will be enable in next release?

thx
Sorry, it won't make it for the next release, but it definitely will be added :) Nick's had it working before, about a year ago, but it had some problems we didn't have the time to address; next time!

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Jambert
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Re: Indigo Renderer and Indigo RT 3.0.14

Post by Jambert » Tue Nov 01, 2011 12:51 am

lycium wrote:
Jambert wrote:Do you know if bidirectionnal pathtracing GPU will be enable in next release?

thx
Sorry, it won't make it for the next release, but it definitely will be added :) Nick's had it working before, about a year ago, but it had some problems we didn't have the time to address; next time!
thx :)

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Jambert
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Re: Indigo Renderer and Indigo RT 3.0.14

Post by Jambert » Tue Nov 01, 2011 1:26 am

Could you please enable less than 0,00001 for linear tonemaping on GUI?

thx

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galinette
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Re: Indigo Renderer and Indigo RT 3.0.14

Post by galinette » Tue Nov 01, 2011 3:00 am

Jambert wrote:Could you please enable less than 0,00001 for linear tonemaping on GUI?
thx
Better : could you change linear tonemapping gain scale to something logarithmic and user friendly, such as EV
(0EV = 1, +1EV=2, -1EV=0.5, etc...)

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OnoSendai
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Re: Indigo Renderer and Indigo RT 3.0.14

Post by OnoSendai » Tue Nov 01, 2011 3:02 am

Yup, I think a logarithmic/exponential scale is the only way to really solve this issue :)

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lycium
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Re: Indigo Renderer and Indigo RT 3.0.14

Post by lycium » Thu Nov 03, 2011 6:13 am

Yup, been wanting to add these for a while ;)

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