Thank you.Doug Armand wrote:Superb modellingritter wrote:Theodolit ..
first renderings.
Simple Renderings Thread
Re: Simple Renderings Thread
Re: Simple Renderings Thread
Second one. was a modeling exercise. Traditionally, when I model screws or other similar objects, I just made lots of rings and extruded them. This time, I modeled out the threads accurately. Other one was a still life. I've loved doing these ever since i stumbled across the indigo site a few years ago.
- Polinalkrimizei
- Posts: 647
- Joined: Sat May 02, 2009 6:59 am
Re: Simple Renderings Thread
Awesome work ritter, please keep us updated
This one is TV vs PS3...
This one is TV vs PS3...
Re: Simple Renderings Thread
@ ritter
Very nice renders and V E R Y nicely modeled. What application did you use to model ?
The reason why I ask this is not because I want to start a new discussion on what the best modeler is but because for things of that technical nature in the past I have trie to models these things in Blender but have given up after a short time and just resorted to using SolidWorks or another parametric modeler/CAD software.
While one certainly can model that stuff in Blender I am personally much faster doing these particular things in SW (I am sure my 12 years of experience in SW have to do with that, nevertheless....).
Very nice renders and V E R Y nicely modeled. What application did you use to model ?
The reason why I ask this is not because I want to start a new discussion on what the best modeler is but because for things of that technical nature in the past I have trie to models these things in Blender but have given up after a short time and just resorted to using SolidWorks or another parametric modeler/CAD software.
While one certainly can model that stuff in Blender I am personally much faster doing these particular things in SW (I am sure my 12 years of experience in SW have to do with that, nevertheless....).
Re: Simple Renderings Thread
Thank you Polinalkrimizei & HeadroomHeadroom wrote:@ ritter
Very nice renders and V E R Y nicely modeled. What application did you use to model ?
The reason why I ask this is not because I want to start a new discussion on what the best modeler is but because for things of that technical nature in the past I have trie to models these things in Blender but have given up after a short time and just resorted to using SolidWorks or another parametric modeler/CAD software.
While one certainly can model that stuff in Blender I am personally much faster doing these particular things in SW (I am sure my 12 years of experience in SW have to do with that, nevertheless....).
I use C4d for modeling.
Re: Simple Renderings Thread
Very pretty
Re: Simple Renderings Thread
Wow, very nice !Camox wrote:old house new scene.
greetz
Re: Simple Renderings Thread
Hey camox, its awesome!!
The only thing Im a bit curious about are the three wind turbines on the right, the light seems to come from another direction (I mean some of the direct lighting, if you used any).
The only thing Im a bit curious about are the three wind turbines on the right, the light seems to come from another direction (I mean some of the direct lighting, if you used any).
Re: Simple Renderings Thread
lovly scene Camox... as usual
But for my taste the corn plants are waaaay to dark... I wouldn't be surprised if zombies lurk around in such fields
But for my taste the corn plants are waaaay to dark... I wouldn't be surprised if zombies lurk around in such fields
polygonmanufaktur.de
Re: Simple Renderings Thread
Thanks all for comments !
@solarray
I don't know. The turbines are huge, they are illuminated from the left side. They are far beside the house. Much closer to the source. Possible that they shine so bright. You're right, acts weird.
@Zom-B
Zombies in the cornfield? As long as the zombies are not naked. And backwards through the corn field run.
@ritter
Der Theodolit ist dir auch gelungen, hab ihn schon im c4dnetwork Forum bewundert. Klasse Arbeit.
@solarray
I don't know. The turbines are huge, they are illuminated from the left side. They are far beside the house. Much closer to the source. Possible that they shine so bright. You're right, acts weird.
@Zom-B
Zombies in the cornfield? As long as the zombies are not naked. And backwards through the corn field run.
@ritter
Der Theodolit ist dir auch gelungen, hab ihn schon im c4dnetwork Forum bewundert. Klasse Arbeit.
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- Posts: 13
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Re: Simple Renderings Thread
Very nice rendering Camox, love your work.
Just a simple render with the Saint-Bla Glass:
Just a simple render with the Saint-Bla Glass:
Re: Simple Renderings Thread
Another test, annoyed by the usual work
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