Indigo 2.6.1 Released

General News and accouncements regarding the Indigo render engine
aprincipe
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Re: Indigo 2.6.1 Released

Post by aprincipe » Thu Dec 02, 2010 12:27 pm

EDIT: Never mind it was fixed. My system administrator blocked it because he said he found a Trojan horse in the download. Thanks for helping

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marcocapela
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Re: Indigo 2.6.1 Released

Post by marcocapela » Fri Dec 03, 2010 6:39 am

mac version please! :)

forgeflow
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Re: Indigo 2.6.1 Released

Post by forgeflow » Sun Dec 05, 2010 4:09 pm

Yeah... Been waiting patiently for a Mac version... and for the exporters to be updated. Any word?

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snorky
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Re: Indigo 2.6.1 Released

Post by snorky » Mon Dec 06, 2010 8:09 pm

wrong post, sorry!

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lycium
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Re: Indigo 2.6.1 Released

Post by lycium » Mon Dec 06, 2010 8:50 pm

Sorry for the delay; it's top priority now!

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fused
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Re: Indigo 2.6.1 Released

Post by fused » Wed Dec 08, 2010 11:49 am

Added new mac build to the first post.

Sorry for the delay, guys!

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fused
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Re: Indigo 2.6.1 Released

Post by fused » Thu Dec 09, 2010 1:51 pm

Made a new mac build that fixes network rendering and has a "Start Slave" function under "Tools" that starts a network slave.

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Pibuz
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Re: Indigo 2.6.1 Released

Post by Pibuz » Thu Dec 09, 2010 8:09 pm

Ehi guys: just an idea. Could it be possible to add in the Indigo GUI a check for region rendering, in order not to have to re-export from the modeling app?

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lycium
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Re: Indigo 2.6.1 Released

Post by lycium » Thu Dec 09, 2010 8:32 pm

Nick implemented that today in a handful minutes :)

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Pibuz
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Re: Indigo 2.6.1 Released

Post by Pibuz » Thu Dec 09, 2010 8:46 pm

REAL TIME PROGRAMMING! YEAH!

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Zom-B
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Re: Indigo 2.6.1 Released

Post by Zom-B » Thu Dec 09, 2010 9:18 pm

Does this result in possible realtime renderregion change for full images,
like to push the sample count for some SSS candles on a night scene?

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Pibuz
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Re: Indigo 2.6.1 Released

Post by Pibuz » Thu Dec 09, 2010 9:24 pm

I ALWAYS DO CANDLE RENDERS!!!!

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lycium
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Re: Indigo 2.6.1 Released

Post by lycium » Thu Dec 09, 2010 10:51 pm

It's simpler than that, simply extending the current selection tool to specify a render region without re-exporting the scene (i.e. still needs a scene restart).

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Zom-B
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Re: Indigo 2.6.1 Released

Post by Zom-B » Thu Dec 09, 2010 11:14 pm

ah, ok...

In Cindigo we have a nice viewport preview of the region to render, so for us this feature isn't so fancy ;)
Some interactive region rendering for running scenes to focus computation power on special parts of the image would be nice at some point too...

I hate it to waste samples on clear parts of the image I render ^^

forgeflow
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Re: Indigo 2.6.1 Released

Post by forgeflow » Fri Dec 10, 2010 1:04 am

Yay for the mac version. :) Will the Cinema 4D exporter plug-in be updated soonish?

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