Ok Suv! Now: the problems!
I had a little spare time (from 23:45 to 1.25) last night to test your exporter, and I noticed something that doesn't work well..
I use 3dsMax9, and Indigo 2.0.12. I had your previous plugin installed in the same version of Max, so I'm here to ask if this situation could generate some of the conflicts..
Here they are:
1. Your plugin seems to work just fine, inside Max. Then I export and that's all right.
But my image stays black. Just, black. No errors in the export sequence, no errors inside Indigo.
I took a look in the "light layers" tab, and it seems that all values are set to 0 by default, there.
The master gain and the RGB values for each layer. Strange. I tried to change them manually
(though I don't think this was the way you meant the plugin to work
) BUT the values seems
like freezed: I can't change them, even manually!
Moreover, in the tonemapping tab the film iso is set automatically to 10, when I specified a
different value in the parameters, something like 400 or so...
2. In the "material types" list I have a "indigo main" mat and still have "indigo blend" and
"indigo emitter" materials. Is that what it is supposed to be, or it is just a conflict due to an
uncorrect unistallation of your previous plugin?
If this situation is correct, how do they differ form the emitters and blend materials you can
create using the main indigo material changing the type of shader from the drop down list?
Just to be sure about the absence of conflicts, I'll try to install the plugin in my office's pc,
which had no maxigo at all, and I'll see if the latest plugin works correclty.