Since Indigo 2.0 stable is out now, then I think it's a good time to release a first beta version of the new Maxigo. It's been a year since the last update. 95% of Maxigo has been rewritten. Only some parts of the UI are the same as in previous versions.
This is the first public release after rewrite so there could be a number of bugs waiting around the corner. If you encounter any anomalies, then please report back to this thread.
Maxigo also comes with an installer package now. The entire installation process has been automated and there is no need to copy any files manually anymore. You just have to point the installer to your 3ds Max root folder and the files will be copied over automatically. When everything goes well, then the "Maxigo" menu item should appear under the main menu of 3ds Max (right before the Help menu item).
NB! The installer tries to remove any previous Maxigo installations it finds to avoid conflicts between the two versions.
Also please report back, if for some reason the installation is not working for you.
Beta2 now available.
Includes some quick bug fixes
Get the installation file from here:
Maxigo 2.0 - Beta2
Code: Select all
Changes in v.2.0-beta2: ====================== * fixed - new Maxigo menu item was not created when user defined Maxigo menu already existed * fixed - .pigm export for Indigo Blend material * fixed - camera response functions are now exported using relative path Changes in v.2.0-beta: ==================== **A complete rewrite of Maxigo * added - Windows installer * added - Maxigo menu item to 3ds Max Main menu * added - better Windows Vista support * added - better error handling * added - Maxigo dialogs * added - online Indigo Material Database browser * added - automatic detection of Indigo installation path (for Indigo 2.x versions) * added - support for Indigo mesh format (.igmesh) * added - support for multiple UV coordinates * added - support for non-uniform scale * added - support for Indigo motion blur * added - support for Free Camera type * added - Indigo-Main material (one single material type for all Indigo shaders) * added - Light layers for emitter materials * added - Light layers for sun and sky * added - Manual light selection for sun under Skylight system * added - Shift lens for camera * added - Response functions selection for camera * added - Possibility to use any Indigo material as an environment background * added - Maxigo-Scatter modifier (Experimental) * added - Maxigo-IES layer modifier for rendering IES lights to separate layers * added - Architectural glass shader type (blend of Phong and Null) * added - Fast SSS shader type (Diffuse transmitter) * added - Indigo material linking (supports *.igm, *.pigm, *.zip formats) * fixed - Region rendering * fixed - transformation matrices * fixed - better support for objects with no material assigned * updated - Indigo material import (supports *.igm, *.pigm, *.zip formats) * updated - Indigo material export (supports *.igm, *.pigm formats) * updated - more advanced material system * updated - emitter is real material now * updated - material preview * updated - animation support * updated - user interface reorganised * updated - temporary files/folder system * updated - Image/Igi output * updated - resume from Igi * updated - all export routines rewritten * removed - geometry export to XML format * removed - geometry export to 3DS format * removed - geometry export to OBJ format * removed - Hybrid mode * removed - converting bitmaps to jpg * removed - rendering tiled bitmaps to jpg * removed - Presets rollout * removed - Utilities rollout