Problem with some objects.....
- Kosmokrator
- Posts: 1141
- Joined: Sat Jul 29, 2006 11:52 am
- Location: Greece-Athens
Problem with some objects.....
hi suv im vorking on a new project now and i discover some difficults when i exporting my meshes....i attach one of them...its impossible to export in 3ds or obj format indigo crash every time only in xml(witch is very slow...in my scene)
any ideas???
thnx for help!!!
p.s.....im wait for new wxporter
any ideas???
thnx for help!!!
p.s.....im wait for new wxporter
- Attachments
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- errormesh.rar
- (153.13 KiB) Downloaded 385 times
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
- Kosmokrator
- Posts: 1141
- Joined: Sat Jul 29, 2006 11:52 am
- Location: Greece-Athens
Yes, same here, works when using obj format.
But there is nothing I can do really. 3ds and obj are both using internal Max exporting routines. Only xml is done by me, Also when you import that "faulty" 3ds file back into Max, then it opens up fine. So the problem seems to be on Indigo side?
About the new version. I think I will not release any new versions before Ono uploads a newer build where the region rendering stuff is fixed. Currently it seems that region rendering doesn't work when the image is larger than 600 pixels or so.
But there is nothing I can do really. 3ds and obj are both using internal Max exporting routines. Only xml is done by me, Also when you import that "faulty" 3ds file back into Max, then it opens up fine. So the problem seems to be on Indigo side?
About the new version. I think I will not release any new versions before Ono uploads a newer build where the region rendering stuff is fixed. Currently it seems that region rendering doesn't work when the image is larger than 600 pixels or so.
- Kosmokrator
- Posts: 1141
- Joined: Sat Jul 29, 2006 11:52 am
- Location: Greece-Athens
yes i open up the foaulty file into max too ....strange....i must re model stuff and find what may couse the problem....any way thnx for looking suv!!!
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
@Kosmo
It's odd that OBJ doesn't work for you. Could you please verify that again
and if it still doesn't work, could you please attach the obj file so I can take
a look at it. Also I would like to know which 3dsmax/Maxigo/Indigo version
you are using right now.
And just for comparison here the size of my exported OBJ:
take care
psor
It's odd that OBJ doesn't work for you. Could you please verify that again
and if it still doesn't work, could you please attach the obj file so I can take
a look at it. Also I would like to know which 3dsmax/Maxigo/Indigo version
you are using right now.
And just for comparison here the size of my exported OBJ:
Code: Select all
1.obj - size: 1,357,714 Bytes
take care
psor
"The sleeper must awaken"
- Kosmokrator
- Posts: 1141
- Joined: Sat Jul 29, 2006 11:52 am
- Location: Greece-Athens
oohh finaly the obj works and for me.......strange.....im using indigo 1.0.6 and the latest maxingo exporter psor.......
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
I was testing some 'indigo forbidden stuff' and I found that something is wrong with exported xml. I saw this error before. It seems this happens when I use textures and export xml. But i don't know what this error mean. Did you have something like this before?
- Attachments
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- faketexglassind.max.zip
- (20.23 KiB) Downloaded 268 times
Eh, sry, my bad. Seems like it's working OK.suvakas wrote:About the new version. I think I will not release any new versions before Ono uploads a newer build where the region rendering stuff is fixed. Currently it seems that region rendering doesn't work when the image is larger than 600 pixels or so.
I just finished some kind of a region tool. Not as good as the standard Max region stuff, but still better than nothing.
Seems like it's working here. No error messages so far.Kram1032 wrote:Border rendering should work for scales, smaller than half the image width, or so...
try something, bigger, and there should be a bug...
Here are some test i did. Image is 800x600 pixels. (it also worked with 2000 pixels)
- Attachments
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- region1.jpg (14.04 KiB) Viewed 5955 times
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- region2.jpg (12.84 KiB) Viewed 5955 times
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- region3.jpg (12.48 KiB) Viewed 5955 times
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