Lights dont work in 3ds Max Activeshade or Production

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Dustin Moore
Posts: 15
Joined: Sat Jun 22, 2019 8:42 am

Lights dont work in 3ds Max Activeshade or Production

Post by Dustin Moore » Sat Oct 03, 2020 2:43 pm

The black square is an Indigo light at 5000 intensity. It is on. :roll:
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indigo.JPG

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fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Lights dont work in 3ds Max Activeshade or Production

Post by fused » Tue Oct 06, 2020 12:07 am

Hi Dustin,

Depending on how bight your environment map is, the light might just not be powerful enough.

You could try to decrease the power of the environment or make the light even brighter.

If it still doesn't work, would you be able to upload a simple max scene so I can look into it?

Thanks,
Yves

Dustin Moore
Posts: 15
Joined: Sat Jun 22, 2019 8:42 am

Re: Lights dont work in 3ds Max Activeshade or Production

Post by Dustin Moore » Sun Jul 03, 2022 5:43 pm

Hi Yves, has there been an update to this? I am trying Indigo again in Max and still cant get lights to work. If I turn up the intensity or exposure, the light just turns into an even darker dot.
lights.JPG

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