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render to comparison
Posted: Fri Aug 11, 2006 7:27 am
render to comparison
time 20 m, calculating the 4 to render together
Posted: Fri Aug 11, 2006 9:20 am
well i think this is not a fair comparsion!the indigo is under development and i im a maxwell render fan but indigo is very promising!btw the busyray is the most fast and correct i think!is not a fair comparsion i repeat that!!!
Posted: Fri Aug 11, 2006 10:40 am
You should take a look at you Aspect Ratio settings for Indigio,
also the object at the right window needs some normal smoothing
Indigos strength is not Speed, but a nice result after some time...
A comparison after 4h would be much more interesting I think!
Posted: Sat Aug 12, 2006 2:45 am
Posted: Sat Aug 12, 2006 9:48 am
that can't be after 4 hours
Anyway- here are the specs on busyray
Global Illumination yes
Per-pixel accuracy estimation yes
Specular reflection yes
Fresnel reflection yes
Glossy reflection yes
Texture background yes
Bump mapping yes
Area shadows yes
High Dynamic Range channel output yes
Alpha channel yes
Editing of tone mapping parameters yes
High quality antialiasing yes
Particle systems no
Depth of field no
Illumination by environment map no
Splines rendering no
IES light sources no
also- I think I will test this same thing. I'll do an INDIGO v. Maxwell- again. In my opinion, I think Indigo's results are better than maxwell's[/quote]
Posted: Sun Aug 13, 2006 5:42 am
Posted: Sun Aug 13, 2006 10:00 am
holy sh**... it looks like busyray is the best! too bad it's comatozed...
Posted: Sun Aug 13, 2006 10:06 am
yeap busy ray is the most clear but i think maxwell is more accuarate in lighting and reflections...anyway the comparesion of diferent things isnt right....like apples with oranges.....
Posted: Sun Aug 13, 2006 11:15 am
radiance u have absolutely right...indigo is one guy's hobby and maxwell is the product of a development team sponsored by millions of dollars...this is the compare....the result...once again bravo...to nick and all exporter writers!my wish is....indigo be the best renderer on world!
Posted: Sun Aug 13, 2006 12:06 pm
and, on top of what radience and Kosmokrator said, try rendering the scene in indigo with the max_num_consec_rejections at 75 or 100- it will be even closer to Maxwell.
Posted: Sun Aug 13, 2006 11:52 pm
Thank you for posting your test isma!!
Posted: Mon Aug 14, 2006 2:06 am
Hello Isma,you cans put the .3ds to test with other render, like kerkythea (bidiretional) Yafray (nonbidiretional)
Posted: Tue Aug 15, 2006 4:44 am
new test kerkythea
jansan@ ok model obj 3ds + textures
Posted: Tue Aug 15, 2006 11:17 am
Posted: Tue Aug 15, 2006 12:05 pm
Thanx isma for sharing the scene and for the comparison!
... actually I loved it. I have no problem to compare an apple with
another fruit. ;o))