Not tested much, feedback welcome!
http://downloads.indigorenderer.com/dis ... taller.exe
http://downloads.indigorenderer.com/dis ... taller.exe
Supported max versions: 2015, 2016, 2017.
Changes:
Dropped support for max 2013 and max 2014.
Using Indigo SDK version 4.0.50.
Fixed bug with medium nodes getting removed incorrectly in some cases.
IndigoMax 0.6.0
Re: IndigoMax 0.6.0
I have 2014 ;_; Whyyy.
Re: IndigoMax 0.6.0
My 2 cents:
Unfortunatly 3ds Max close it-self very often when I click on Materials (lot of lag)--> Indigo Renderer --> Indigo External
____
3ds Max 2016 fresh installation
using slate material editor
____
Then, it is impossible to link an external .igs medium in a specular Indigo material.
Unfortunatly 3ds Max close it-self very often when I click on Materials (lot of lag)--> Indigo Renderer --> Indigo External
____
3ds Max 2016 fresh installation
using slate material editor
____
Then, it is impossible to link an external .igs medium in a specular Indigo material.
errare humanum est
Re: IndigoMax 0.6.0
Ok, looking into resurrecting the 2014 buildbahamut wrote:I have 2014 ;_; Whyyy.
Re: IndigoMax 0.6.0
Something weird from my side, maybe an old dll somewhere:
I have to comment lot of "new" elements in the settings to be hable to open the result in 3.8.23 even 4.0.47.
I have to comment lot of "new" elements in the settings to be hable to open the result in 3.8.23 even 4.0.47.
- shadow_pass
merging
dithering
zero_alpha_outside_region
receiver_quad
far_field_receiver
clamp_contributions
gpu_max_depth
receiver_num_wavelength_buckets
max_contribution
receiver_quad_pos
receiver_quad_i
receiver_quad_j
colour_curves
Last edited by Jay-ko on Tue Apr 25, 2017 3:46 am, edited 1 time in total.
errare humanum est
Re: IndigoMax 0.6.0
HI Jay-Ko,
This version of IndigoMax is targetting Indigo 4.0.50.
That also means that the scenes it outputs will need to be run with Indigo 4.
This version of IndigoMax is targetting Indigo 4.0.50.
That also means that the scenes it outputs will need to be run with Indigo 4.
Re: IndigoMax 0.6.0
ok
Then, I am surprised, there is no possibilities to see the material in the viewport?
Then, I am surprised, there is no possibilities to see the material in the viewport?
errare humanum est
Who is online
Users browsing this forum: No registered users and 23 guests