3DS Max 2017 and Indigomax 0.5 skin modifier problem

Announcements, requests and support regarding the 3DS MAX exporter
Post Reply
1 post • Page 1 of 1
giangiluca
Posts: 1
Joined: Wed Aug 10, 2016 1:16 am

3DS Max 2017 and Indigomax 0.5 skin modifier problem

Post by giangiluca » Wed Aug 10, 2016 1:28 am

Hi, I m trying to make a simple animation in 3ds Max 2017 and render with Indigomax 0.5. The scene is two bones and a geometry with skin modifier applied. In the viewport the animation is correct, but when I try to render bones animate but not skin. How to fix this?

Thanks

Post Reply
1 post • Page 1 of 1

Who is online

Users browsing this forum: No registered users and 1 guest