Maxigo-07 v.02 (update-21.April 2007)

Announcements, requests and support regarding the 3DS MAX exporter
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Xman
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Post by Xman » Sun Apr 22, 2007 5:44 am

Thank you great work,I test it now. :D
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Kosmokrator
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Post by Kosmokrator » Sun Apr 22, 2007 6:58 am

what i can say man..........y r perfect!thnx a lot for your efforts!
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tizxx
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Post by tizxx » Sun Apr 22, 2007 9:44 pm

Fantastic.

wow wow wow !!!

again

wow wow wow !!!

many thanks

:D

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OnoSendai
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Post by OnoSendai » Sun Apr 22, 2007 10:05 pm

Thanks Suvakas.
I'll be interested to see how the .igm support turns out, if it is helpful and used a lot.

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suvakas
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Post by suvakas » Mon Apr 23, 2007 2:19 am

I personally think, that this whole *.igm thing is a very good idea. A cross platform material sharing. Hard to tell, how popular it will be though. Depends on how well it is supported I guess.

tizxx
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Post by tizxx » Mon Apr 23, 2007 9:42 am

Hi Ono, what do you think about to make a stand alone material editor...
In this day i play with wxWidgets 2.8.3 and wxDEV-C++
is very simple create frame windows, but i think you know
very well...

wxWidgets is fantastic because is cross-platform
you can make the same code for windows or linux...

If .IGM format will begin as a standard, why not create a stand alone
material editor so we begin to make a material database made
by users...

I'm sorry for the off topic...

:oops:

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suvakas
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Post by suvakas » Mon Apr 23, 2007 9:58 am

tizxx wrote: If .IGM format will begin as a standard, why not create a stand alone
material editor so we begin to make a material database made
by users...
:oops:
All exporters will have *.igm support. Sharing materials is the whole idea behind the *.igm format. The upcoming material database will have *.igm support so users can share their *.igm materials.

kl_mar
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Post by kl_mar » Wed Apr 25, 2007 9:45 pm

This exporter is really cool, thank you, suvakas.

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filippo
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Post by filippo » Wed Apr 25, 2007 11:38 pm

The wanted to compliment with everybody for the wonderfull version of the indigo exporter.
thaks
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kl_mar
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Post by kl_mar » Thu Apr 26, 2007 4:46 am

Oh, damn, sooner whole this not maxigo bug, but exasperating - tiff are not loaded by render, and indigo closes with error.
Please, add to options 2 checkboxes - to correct texture paths and all texture2jpeg convert.

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suvakas
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Post by suvakas » Wed May 02, 2007 10:26 pm

Do you guys want to have a Maxigo release with only 2 options added ( hybrid and BIH tree threshold) or should we wait a bit more "stable" indigo 08 ?

kl_mar
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Post by kl_mar » Thu May 03, 2007 3:18 am

Yes, and add glare to exporter.
Thanxx in advance.
You cool script maniac :)

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suvakas
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Post by suvakas » Thu May 03, 2007 3:55 am

kl_mar wrote:Yes, and add glare to exporter.
I'm thinking, that i don't add glare to exporter. It is so slow to compute and if it works like bloom, then the calculations take place every time the frame gets updated. I think glare would be better to use in Violet after rendering is done.
But if there is a demand for it being in exporter, then sure.. i can add it. (maybe someone with zillion cores wants to render an animation with glare 8) )
kl_mar wrote: You cool script maniac :)
lol :lol:

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Kosmokrator
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Post by Kosmokrator » Thu May 03, 2007 4:05 am

if u wont and not bored suv wold be cool an instant update of exporter....but i think is not nessecery to make a release... :wink:

and of course thnx again for this script! 8)
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vansan
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Post by vansan » Fri May 04, 2007 3:30 am

Thanks alot suvakas for this script! I wish it be uncrypted and modulated, but... anyway. Wish to see 0.8 features implemented.

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