3dsmax scripts and plugins you find most useful.
Posted: Sat Feb 18, 2012 6:29 pm
I thought I would see what scripts/plugins people find most useful for certain tasks. Bonus if you have written your own and double bonus if they are indigo related. inb4 subpixel "indigomax"
Plugins:
GWIvy - Ivy Generator- http://guruware.at/main/index.html
Greeble (ofcourse) - greebling - http://max.klanky.com/plugins.htm
Houdini Ocean Toolbox for max - Ocean generator (sort of like noise modifier) - http://code.google.com/p/hot4max/downloads/list
Scripts:
Mass Randomizer - randomizes stuff - http://www.scriptspot.com/3ds-max/scrip ... randomizer
I haven't done much maxscripting for a long time, but here are a couple or basic ones, first randomly fills the material editor with indigo materials with random colours.
Randomly apply material editor mats to selected objects
Plugins:
GWIvy - Ivy Generator- http://guruware.at/main/index.html
Greeble (ofcourse) - greebling - http://max.klanky.com/plugins.htm
Houdini Ocean Toolbox for max - Ocean generator (sort of like noise modifier) - http://code.google.com/p/hot4max/downloads/list
Scripts:
Mass Randomizer - randomizes stuff - http://www.scriptspot.com/3ds-max/scrip ... randomizer
I haven't done much maxscripting for a long time, but here are a couple or basic ones, first randomly fills the material editor with indigo materials with random colours.
Code: Select all
for i =1 to 24 do
(
meditMaterials[i] = Indigo_Material ()
meditMaterials[i].diff_albedo = color = [(random 120 220),(random 120 220),(random 120 220)]
meditMaterials[i].name ="IndigoMat_" + i as string
)
(
displayTempPrompt "Materials set to Indigo Materials" 5000
)
Code: Select all
for obj in selection do
obj.material = meditMaterials[random 1 24]