3dsmax scripts and plugins you find most useful.

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ENSLAVER
Posts: 399
Joined: Tue Feb 20, 2007 1:49 am

3dsmax scripts and plugins you find most useful.

Post by ENSLAVER » Sat Feb 18, 2012 6:29 pm

I thought I would see what scripts/plugins people find most useful for certain tasks. Bonus if you have written your own and double bonus if they are indigo related. inb4 subpixel "indigomax" :lol:



Plugins:
GWIvy - Ivy Generator- http://guruware.at/main/index.html
Greeble (ofcourse) - greebling - http://max.klanky.com/plugins.htm
Houdini Ocean Toolbox for max - Ocean generator (sort of like noise modifier) - http://code.google.com/p/hot4max/downloads/list


Scripts:
Mass Randomizer - randomizes stuff - http://www.scriptspot.com/3ds-max/scrip ... randomizer




I haven't done much maxscripting for a long time, but here are a couple or basic ones, first randomly fills the material editor with indigo materials with random colours.

Code: Select all


for i =1 to 24 do
					(
						meditMaterials[i] = Indigo_Material ()
						meditMaterials[i].diff_albedo = color = [(random 120 220),(random 120 220),(random 120 220)]
						meditMaterials[i].name ="IndigoMat_" + i as string
					)
					(
						displayTempPrompt "Materials set to Indigo Materials" 5000
					)

Randomly apply material editor mats to selected objects

Code: Select all

 
for obj in selection do 
	obj.material = meditMaterials[random 1 24]

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subpixel
Developer
Posts: 237
Joined: Sun Mar 28, 2010 9:09 am

Re: 3dsmax scripts and plugins you find most useful.

Post by subpixel » Sat Feb 18, 2012 11:08 pm

Hey,

Cool topic, though I cannot add much to it. Anyway you might find this one useful:
http://www.lukashi.com/LPM.php - for rendering management (render pass management)

Cheers,

tar_gniK
Posts: 156
Joined: Wed Apr 13, 2011 7:36 pm
Location: London, UK
3D Software: 3ds Max
Contact:

Re: 3dsmax scripts and plugins you find most useful.

Post by tar_gniK » Sun Feb 19, 2012 12:07 am

Here are some that I use:

chainTools (useful for rigging lamps and their wires): http://joleanes.com/scripts_plugins/chaintools.php

GrabViewport 2.5 : http://www.scriptspot.com/3ds-max/scrip ... viewport-0

SoulburnScripts (all of them are superb, but I often use getCamerafromPerspective and ObjectPainter the most.)
http://www.neilblevins.com/cg_tools/sou ... cripts.htm

Advanced Painter (not as good as ObjectPainter but still decent): http://www.scriptspot.com/3ds-max/scrip ... ed-painter

Greeble (as listed already 8) )

Maxwell's Proxy Plugin for quick instancing, and a bunch of Marius Silaghi scripts such as QuadChamfer and Smooth Edges.

Javadevil
Posts: 12
Joined: Mon Jan 09, 2012 9:00 pm

Re: 3dsmax scripts and plugins you find most useful.

Post by Javadevil » Sun Feb 19, 2012 4:08 pm

I normally use Outliner.
http://www.scriptspot.com/3ds-max/scripts/outliner

Cgsource Floor generator, and multi texture map
http://cg-source.com/

Motiva's material converter.
http://www.motivacg.com/descargas_en.php

and a bunch of other ones I can't remember at the moment.

Ones that I will purchase when I get paid :)

This looks like shift clone on steriods :)
http://miauumaxscript.blogspot.com.au/p ... -pack.html
Chamfer script that keeps the original edge so you get those harder edges using Subdivision surfaces (turbosmooth). He also has a chamfer modifier coming out that looks awesome.
http://www.mariussilaghi.com/qchamfer.htm

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Kstudio
Posts: 3
Joined: Fri Apr 22, 2016 4:38 am
Location: Odesa, Ukraine
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Re: 3dsmax scripts and plugins you find most useful.

Post by Kstudio » Fri Apr 22, 2016 5:02 am

I hope you find this plugin useful.
This plugin for 3ds Max for cataloging and use 3d models,materials, IES photometric, textures and other assets.
Of course it supports to Indigo Mesh.

https://3d-kstudio.com/product/project-manager/
Attachments
Project-Manager.jpg

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