intensify the light sun?

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polan
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Joined: Fri Dec 29, 2006 4:59 am

intensify the light sun?

Post by polan » Fri Dec 29, 2006 5:12 am

Hello to all, :D

it is my first message and it wanted to ask, as I can intensify the light sun. Excuses because I am using a translator (I am from Spain and I do not speak English ). Work in Blender. A greeting.

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drBouvierLeduc
Posts: 412
Joined: Wed Oct 11, 2006 2:32 am
Location: france

Post by drBouvierLeduc » Fri Dec 29, 2006 5:40 am

I don't think you can change directly the intensity of the sun.
But you can play with the prescale and postcale parameters (PreS ans ProS in the exporter), and the turbidity to get a clearer sky.

Intento en español :
Creo que nos es possible cambiar la intensidad del sol.
Pero puedes cambiar los "prescale" y "postcale" parámetros, y el "turbidity" parámetro para obtener un un cielo más claro.
Espero que esto ayude.

polan
Posts: 3
Joined: Fri Dec 29, 2006 4:59 am

Post by polan » Fri Dec 29, 2006 5:50 am

Thank you very much by the answer. :D

I am going to change these 3 parameters to see the changes. Thanks to respond in Spanish. I tested change the value of energy but it does not modify the light.

greetings.

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zsouthboy
Posts: 1395
Joined: Fri Oct 13, 2006 5:12 am

Post by zsouthboy » Fri Dec 29, 2006 7:32 am

With reinhard tonemapping (the default), you will not see a change in light intensity.

Change the post scale or pre scale to change the dynamics of the light.

polan
Posts: 3
Joined: Fri Dec 29, 2006 4:59 am

Post by polan » Fri Dec 29, 2006 8:10 am

Thank you very much! :D

Thanks to your answers I have obtained that something changes. I am going to continue proving.

Greetings.

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