Blendigo for Blender 2.5 BETA

Announcements, requests and support regarding the Blender Indigo export script
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dougal2
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Re: Blendigo for Blender 2.5 BETA

Post by dougal2 » Sat Jun 05, 2010 12:00 am

OK, thanks Doug, your comments have helped a lot to decide what needs doing next :)

everwind
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Re: Blendigo for Blender 2.5 BETA

Post by everwind » Sat Jun 05, 2010 4:07 am

Yes doug I saw this build but it provides .exe that I cannot open (it writes "cannot open this file as an archive ...).

And I don't succeed in resolving my error, it always appear, maybe it's related to my combinaison 32/64 bits ... (python is 64 bits also I think)

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Doug Armand
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Re: Blendigo for Blender 2.5 BETA

Post by Doug Armand » Sat Jun 05, 2010 4:08 am

dougal2 wrote:OK, thanks Doug, your comments have helped a lot to decide what needs doing next :)
Another one to add to your work load-

I can't see how to change focal length of the camera. :?

Can see/change it using the generic Blender renderer but can't see where with Blendigo

BTW - I really like the interface - feels very much integrated into Blender rather than an add-on :D
Doug

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Doug Armand
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Re: Blendigo for Blender 2.5 BETA

Post by Doug Armand » Sat Jun 05, 2010 4:11 am

everwind wrote:Yes doug I saw this build but it provides .exe that I cannot open (it writes "cannot open this file as an archive ...).
I did download the free 7-zip program to unpack it. Win 7 gave errors before I tried this.
I am using Python x64 v2.6.3
Doug

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Re: Blendigo for Blender 2.5 BETA

Post by everwind » Sat Jun 05, 2010 4:33 am

I have 7-zip and niether can I open it with 7-zip :-D

But no problem I will try on linux as soon as I can :-)

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dougal2
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Re: Blendigo for Blender 2.5 BETA

Post by dougal2 » Sat Jun 05, 2010 4:55 am

Doug Armand wrote:I can't see how to change focal length of the camera. :?
Oops, I forgot to add Blender's Lens panel to Indigo's layout. That's easy enough to fix.

everwind
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Re: Blendigo for Blender 2.5 BETA

Post by everwind » Sat Jun 05, 2010 6:24 am

Ok, with a x64 compil it works (on both linux and windows 64 bits) ...

so you can note that with a 32 bits compil with a 64 system it doesn't (or at least on my computer)

edit : new error with a test scene :
[Indigo 2010-Jun-04 23:44:20] Object.create_mesh(): error with argument 1, "scen
e" - Function.scene expected a Scene type

Indigo exports all the materials and then it tries to export "emit2" wich is a mesh with a particle system (object visualization of fishes), and I have this error.

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Doug Armand
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Re: Blendigo for Blender 2.5 BETA

Post by Doug Armand » Sun Jun 06, 2010 11:13 pm

Also I've just noticed that, like in Blendigoo 2.4.3 , there is no longer a camera shift option. Can that please be put in - and put back in Blendigo for 2.4.

It's essential for some of my work - also would have thought essential for Architectural work?
Doug

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everwind
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Re: Blendigo for Blender 2.5 BETA

Post by everwind » Sun Jun 06, 2010 11:21 pm

2 new issues :

- smoothing/flat : no effect (always flat)
- error "Object.create_mesh(): error with argument 1, "scene" - Function.scene expected a Scene type"
with every mesh with the majority of modifier and/or physic effects (subsurf, edgesplit, particle system ....)

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dougal2
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Re: Blendigo for Blender 2.5 BETA

Post by dougal2 » Sun Jun 06, 2010 11:24 pm

Doug Armand wrote:Also I've just noticed that ... in Blendigo 2.4.3 , there is no ... camera shift option.
Blendigo 2.4.x has camera shift, use the controls in Blender's camera settings panel.

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Doug Armand
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Re: Blendigo for Blender 2.5 BETA

Post by Doug Armand » Sun Jun 06, 2010 11:44 pm

dougal2 wrote:
Doug Armand wrote:Also I've just noticed that ... in Blendigo 2.4.3 , there is no ... camera shift option.
Blendigo 2.4.x has camera shift, use the controls in Blender's camera settings panel.
wow ok - thats neat. Was it mentioned in release notes?. either way thanks for the quick reply
Doug

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dougal2
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Re: Blendigo for Blender 2.5 BETA

Post by dougal2 » Sun Jun 06, 2010 11:59 pm

Doug Armand wrote: Was it mentioned in release notes?
Good point. What release notes ?! ;)

I'll see i I can co-opt a Glare employee to help write/update some documentation. Joel? :P

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Re: Blendigo for Blender 2.5 BETA

Post by everwind » Mon Jun 07, 2010 12:32 am

I think there is one another issue with light power :

with the same scene and same light setting (3 emit of 1500 gain 1 each) these settings are equivalent (more or less)
- blender 2.49 (blendigo 2.2 stable) : camera tonemapping with EV + 2 (iso 800)
- blender 2.50 (blendigo for 2.5 beta) : camera tonemapping with EV +20 (!!!!) (iso 800).

Looks like the emits are much less powerful, I don't know why ...

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dougal2
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Re: Blendigo for Blender 2.5 BETA

Post by dougal2 » Mon Jun 07, 2010 12:56 am

Thanks for the feedback everwind, I will investigate all these issues.

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Re: Blendigo for Blender 2.5 BETA

Post by dougal2 » Mon Jun 07, 2010 9:37 am

This version of EF should fix the 'filename' issue:
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