Blendigo for Blender 2.5 BETA
Re: Blendigo for Blender 2.5 BETA
would it be possible to use the "texture pannel" for the textures of a material (insteed of the buttons on the material pannel) ? (and so on have the textures in the 3D view )
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Re: Blendigo for Blender 2.5 BETA
Also, would it be possible to set up textures like you would in Blender, by using the dropdown list of available textures so you don't have to continually find your textures on your harddrive?everwind wrote:would it be possible to use the "texture pannel" for the textures of a material (insteed of the buttons on the material pannel) ? (and so on have the textures in the 3D view )
Re: Blendigo for Blender 2.5 BETA
dougal2 wrote:This version of EF should fix the 'filename' issue:
I tested this version ... I have my first error message with x64 version ('Main' object has no attribute 'filepath'), coming back to the old EF solves the problem but well ... not a solution ^^
Re: Blendigo for Blender 2.5 BETA
Whether it says 'filename' or 'filepath' depends on the exact blender build you have. The most recent builds should use the most recent EF.everwind wrote:dougal2 wrote:This version of EF should fix the 'filename' issue:
I tested this version ... I have my first error message with x64 version ('Main' object has no attribute 'filepath'), coming back to the old EF solves the problem but well ... not a solution ^^
For now, this is going to be an ongoing problem of trying to ensure that anyone using this exporter has the correct blender builds to run it on. As time goes on these transient issues should settle down.
Re: Blendigo for Blender 2.5 BETA
tested with r29249 (more recent, it was the 29143 before), now no more "filexx" problem, but still [Indigo 2010-Jun-09 21:53:00] Object.create_mesh(): error with argument 1, "scene" - Function.scene expected a Scene type
with modifiers :-s
with modifiers :-s
Re: Blendigo for Blender 2.5 BETA
OK, I should have some time tomorrow to start investigating these issues
Re: Blendigo for Blender 2.5 BETA
The attached release BETA-02 should fix the following broken things reported in this thread:
- broken camera tonemapping
- fail when using mesh modifiers
- can now run more than 1 indigo instance
- add blender's mesh and camera panels to layout
- disabled motion blur controls until I implement motion blur
This was tested with Blender 2.5 revision 29383. Earlier or later revisions may not work.
- broken camera tonemapping
- fail when using mesh modifiers
- can now run more than 1 indigo instance
- add blender's mesh and camera panels to layout
- disabled motion blur controls until I implement motion blur
This was tested with Blender 2.5 revision 29383. Earlier or later revisions may not work.
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Re: Blendigo for Blender 2.5 BETA
with my revision it works ! great job !
I can confirm the bugs are fixed
New bugs discovered (well, you could fell sad without work don't you ?) :
- [Indigo 2010-Jun-10 18:18:25] 'NoneType' object has no attribute 'name' : if you try to export an object that doesn't have material (well, bug o not, it would be good to put a default material to these meshes), or if a mesh has more than one material
- all layers are exported, even not visible ones
edit : blender camera vue doesn't match with Indigo picture, example will come
Okay, so here is my view on blender : http://www.didus-ineptus.com/blend/beta/screen.jpg
and here is the render : http://www.didus-ineptus.com/blend/beta ... result.jpg
Maybe a problem withlocation/rotation ? I will try to use CTRL + A ... (but multi user meshes ..)
edit2 : CTRL + A doesn't change anything ^^
I can confirm the bugs are fixed
New bugs discovered (well, you could fell sad without work don't you ?) :
- [Indigo 2010-Jun-10 18:18:25] 'NoneType' object has no attribute 'name' : if you try to export an object that doesn't have material (well, bug o not, it would be good to put a default material to these meshes), or if a mesh has more than one material
- all layers are exported, even not visible ones
edit : blender camera vue doesn't match with Indigo picture, example will come
Okay, so here is my view on blender : http://www.didus-ineptus.com/blend/beta/screen.jpg
and here is the render : http://www.didus-ineptus.com/blend/beta ... result.jpg
Maybe a problem withlocation/rotation ? I will try to use CTRL + A ... (but multi user meshes ..)
edit2 : CTRL + A doesn't change anything ^^
Re: Blendigo for Blender 2.5 BETA
new : 'NoneType' object has no attribute 'name' is for :
- some meshes without material
- meshes with material on "data" and "object"
The bug with multiples material was not real, it's only a problem of data/object option with materials
+ The bug of location : This is a bug when you use an empty as a parent and move it, it moves the objects in blender but not in Indigo
- some meshes without material
- meshes with material on "data" and "object"
The bug with multiples material was not real, it's only a problem of data/object option with materials
+ The bug of location : This is a bug when you use an empty as a parent and move it, it moves the objects in blender but not in Indigo
Re: Blendigo for Blender 2.5 BETA
Code: Select all
'Main' object has no attribute 'filename'
Re: Blendigo for Blender 2.5 BETA
Is it vacation time at Glare?
Re: Blendigo for Blender 2.5 BETA
of first of all i cant find r29383 for windows or linux there is only an mac intel 64 version on graphicall
tryed other versions close to r29383 but only getting
but when i add like c:\test it gives out
tryed other versions close to r29383 but only getting
Code: Select all
'Main' object has no attribute 'filename'
Code: Select all
Output path is not writeble
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Re: Blendigo for Blender 2.5 BETA
Hi, I'm running blender 2.5 r30198 on Windows 7 x64 Home Premium and getting the same error
Maybe it's need to change permissions for some directories? but I don't know which one?
Code: Select all
Output path is not writeble
Re: Blendigo for Blender 2.5 BETA
Thanks for the reports, I will look into these latest issues.
Re: Blendigo for Blender 2.5 BETA
I installed Blender 2.52 r30401 a few days ago on my iMac.
Copying the unzipped files into /Users/[USER NAME]/.blender/scripts/io did not result in Indigo showing up in the render Engine selection.
So I copied the files into /Applications/Blender/blender.app/Contents/MacOS/2.52/scripts/io
Now I can select Indigo in the Engine pull-down and two new panels "Indigo render Engine Settings" and "Indigo Tone Mapping" are added to the Render panel. However, these panels are empty/unpopulated.
My hats of for Dougal2 to keep up with the pre beta software that Blender 2.5 is!
Copying the unzipped files into /Users/[USER NAME]/.blender/scripts/io did not result in Indigo showing up in the render Engine selection.
So I copied the files into /Applications/Blender/blender.app/Contents/MacOS/2.52/scripts/io
Now I can select Indigo in the Engine pull-down and two new panels "Indigo render Engine Settings" and "Indigo Tone Mapping" are added to the Render panel. However, these panels are empty/unpopulated.
My hats of for Dougal2 to keep up with the pre beta software that Blender 2.5 is!
iMac 2.93 GHz Quad Core i7. 12 GB memory
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
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ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
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