Blender exporter question

Announcements, requests and support regarding the Blender Indigo export script
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mchannemann
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Joined: Sat Nov 11, 2006 8:03 pm

Blender exporter question

Post by mchannemann » Sun Apr 25, 2010 9:56 pm

Hello Users and Indigo team,

I wanted to know what elements of blender are supported by Indigo,
like hairs, particles, mesh objects, nurbs ect...
I could see good information on the material section which is encouraging, especially the codable shader elements (I am used to Renderman so nothing to alien for me :wink: )

Kind regards,
McHannemann

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Borgleader
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Joined: Mon Jun 16, 2008 10:48 am

Re: Blender exporter question

Post by Borgleader » Mon Apr 26, 2010 2:28 am

As far as I know particles are out of the question and I believe nurbs are as well but dougal2 who maintains the exporter would be best placed to answer you.
benn hired a mercenary to kill my sig...

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dougal2
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Joined: Wed Nov 15, 2006 8:17 am
Location: South London

Re: Blender exporter question

Post by dougal2 » Mon Apr 26, 2010 3:40 am

NURBS are not available, mostly because they are not supported natively in Indigo.

Normal meshes should be well supported.

Hairs are not supported, again due to a lacking primitive in Indigo.

Certain particle systems will work, mostly for instancing/duplicating mesh objects. Actual infinitessimal particle objects are not supported.

I hope that answers your questions, I look forward to seeing some renders ;)


Doug.

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