Windows98

Announcements, requests and support regarding the Blender Indigo export script
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mild_mannered
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Windows98

Post by mild_mannered » Sun Dec 10, 2006 4:44 am

I'm having trouble getting Indigo working. I thought maybe its my operating system( Windows98). I figured I should get this straight first. I found two different answers here.

"Indigo currently runs on Microsoft® Windows® 2000 / XP / NT operating systems only."

"Currently Indigo runs on Microsoft Windows(R) 32-bit platforms only.
It has been tested on Windows XP(R) and Windows 2000(R),
but should run on older versions too."

Should Indigo work with Windows98?

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mild_mannered
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Post by mild_mannered » Mon Dec 11, 2006 10:56 am

I have a Pentium 4. That's OK, right? I downloaded Indigo_05.zip and unzipped it to Indigo folder in the Program Files folder. I double click indigo.exe and it opens up and starts rendering 4 glass spheres.

I got Blender 2.42a and Python 2.4.4
When I start Blender, it says

"Compiled with Python version 2.4.
Checking for installed Python... got it!"

I got

indigo_export_0.5beta.py

in my Blender scripts folder. The tutorial says"When the script is in that folder, it will be under File > Export > Indigo"
So I start Blender go to File>Export> and there is no Indigo. I switch to a scripts window then Scripts> Export> no Indigo there either.

I'll admit, I'm pretty dense when it comes to this stuff and I need help.

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mild_mannered
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Post by mild_mannered » Mon Dec 11, 2006 11:14 am

Nevermind, I tried it again. In the scripts window, on the scripts menu "update menus". Clicked it then Indigo showed up on the Export menu. Thanks for the reply. Please stay tuned for my next dumb question.

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mild_mannered
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Post by mild_mannered » Mon Dec 11, 2006 12:40 pm

I haven't had much success with Blender in the past so when I ran across Indigo it seemed like it might make it easier for me to get some decent renders out of Blender. In other words, I'm a newbie. Don't expect much.
I used a dos prompt window and got Indigo to render the metal_test.xml file that came with the Indigo zip. I then opened Blender with the default scene and changed to camera view, altered the camera position a few degrees, then exported the scene as box001.xml to the Indigo Folder. Then I tried to render. An error box came up that said:

Fatal Error

SceneLoaderExcep TinyXmlWrapper could not find element 'white_balance' in element 'camera' (around line 39)

Any ideas?

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psor
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Post by psor » Mon Dec 11, 2006 12:53 pm

Heya mild_mannered!

You are using an older script with Indigo, it's missing this tag. Please
download the new stable version Indigo v0.6 and the new exporter script. ;o)



take care
psor
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mild_mannered
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Post by mild_mannered » Mon Dec 11, 2006 1:05 pm

Thanks psor, I'm probably getting ahead of myself and need to go through the tutorial first. i see where I skipped over some things. I'm downloading the glass 11 blend.zip I'll try a test tomorrow.

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mild_mannered
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Post by mild_mannered » Mon Dec 18, 2006 6:06 am

I guess its safe to say that Indigo works with Windows 98. I rendered the ior test xml for more than 2 hours and it was working as it should. I'm still running into problems but they aren't related to my operating system so I won't add to this thread other than to ask what I can use to view and edit xml files. I tried Notepad and it said the files were too big and asked to use Wordpad instead. OK, that was fine for some small files I was experimenting with, but when I tried to open glass11.xml that I exported from Blender, it caused an error and shutdown repeatedly in Wordpad.
By the way, I upgraded Indigo as psor recommended. Thanks.

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Silverman
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Post by Silverman » Mon Dec 18, 2006 10:29 am

My favorite script/syntax editor is Tinn-R, a variation of Tinn (Tinn is Not Notepad) developed for the statistical programming environment called "R". It is made to work with R but has syntax highlighting for XML and just about every other programming language. It handles large files okay but slows down on the really big ones.

http://sourceforge.net/projects/tinn-r

another I found through google:

http://sourceforge.net/projects/dlxmleditor/

Doesn't Microsoft have a free xml editor? Can't find it but I think I saw it once.

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afecelis
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Post by afecelis » Mon Dec 18, 2006 10:50 am

Doesn't Microsoft have a free xml editor? Can't find it but I think I saw it once.
yup, Ono Sendai posted it in these forums somewhere, but it requires the dot net framework 2.0.

Another very cool multi format editor is Scite (scintilla text editor). It's the one I use:
http://www.scintilla.org/SciTE.html
It works with GCC, so you can also compile C++ directly within it.
Last edited by afecelis on Mon Dec 18, 2006 12:23 pm, edited 1 time in total.
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afecelis
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Post by afecelis » Mon Dec 18, 2006 10:52 am

AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d

atmmatt
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Post by atmmatt » Mon Dec 18, 2006 12:13 pm

The net framework wouldn't work on my pc (win2000). I can't remember now except I tried a lot of things and never got it to work...

Thanks for the scite link!
"To be, or not to be" That is a question?

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afecelis
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Post by afecelis » Mon Dec 18, 2006 12:20 pm

NP! you'll get everything you need with Scite. Just grab the bin version. It's a matter of unzipping it and then you can assign Xml files to open with it :wink:
Here are the languages supported by Scite:
Image
Just in case, DL link:
http://prdownloads.sourceforge.net/scin ... p?download
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atmmatt
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Post by atmmatt » Tue Dec 19, 2006 3:22 am

Thanks afecelis!

Vb, XML, PhP, c++ ahhh it's a dream...
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CTZn
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Post by CTZn » Tue Dec 19, 2006 3:30 am

great one afecelis, thanks !

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afecelis
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Post by afecelis » Tue Dec 19, 2006 7:33 am

:D :D NP! I know it's contagious! :wink:
Oh yes, and it also runs great under linux.
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d

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