Archive it into a .zip file firstewa wrote:save file, I ve tried to upload it but I get this message The extension blend is not allowed
Blender 2.49, blendigo 2.2.1, Mac OS , error.
Re: Blender 2.49, blendigo 2.2.1, Mac OS , error.
Re: Blender 2.49, blendigo 2.2.1, Mac OS , error.
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Re: Blender 2.49, blendigo 2.2.1, Mac OS , error.
I spend the whole day trying to work indigo and blender and blendigo and nothing works !
I've installed all of it few times.
It seems that there is no connection blender+indigo... in the Indigo location there is no information.
So I created the .inteligo/localisation file.
but it still doesn't work,
here is some screen shots
I wish someone would help, but maybe Inteligo is not for Mac
ewa
I've installed all of it few times.
It seems that there is no connection blender+indigo... in the Indigo location there is no information.
So I created the .inteligo/localisation file.
but it still doesn't work,
here is some screen shots
I wish someone would help, but maybe Inteligo is not for Mac
ewa
Re: Blender 2.49, blendigo 2.2.1, Mac OS , error.
Sure. Indigo runs fine on my iMac.
I may not have paid enough attention to your post where you ask how to create the location file I am not really sure you need to create that when using the newest Blending, which for mac is 2.4.4. I am sure it was needed when blendigo did not have the field that allows you to point to the correct executable or better Package in mac terms.
So assume the indigo application package (indigo.app) is in the "Applications" folder on your mac then type "/Applications/indigo.app" into the field. Blendigo will then know where within the Package the actual Indigo executable is.
If you put the Indigo and Indigo Material Editor into a subdirectory called Indigo within the Applications folder then try this:
/Applications/Indigo/indigo.app
I am at work and not currently on my mac, so please forgive me if all the above don't work.
Just keep posting and we'll figure it out!
I may not have paid enough attention to your post where you ask how to create the location file I am not really sure you need to create that when using the newest Blending, which for mac is 2.4.4. I am sure it was needed when blendigo did not have the field that allows you to point to the correct executable or better Package in mac terms.
So assume the indigo application package (indigo.app) is in the "Applications" folder on your mac then type "/Applications/indigo.app" into the field. Blendigo will then know where within the Package the actual Indigo executable is.
If you put the Indigo and Indigo Material Editor into a subdirectory called Indigo within the Applications folder then try this:
/Applications/Indigo/indigo.app
I am at work and not currently on my mac, so please forgive me if all the above don't work.
Just keep posting and we'll figure it out!
Re: Blender 2.49, blendigo 2.2.1, Mac OS , error.
Hello Headroom,
Thanks for you help,
I did type in the Applications/Indigo/Indigo.app
and Indigo is in my Applications folder.
What I did is installed all the software Blender, Blendigo, Indigo again, but it still don't work
May be its my mac problem ?
ewa
Thanks for you help,
I did type in the Applications/Indigo/Indigo.app
and Indigo is in my Applications folder.
What I did is installed all the software Blender, Blendigo, Indigo again, but it still don't work
May be its my mac problem ?
ewa
Re: Blender 2.49, blendigo 2.2.1, Mac OS , error.
I don't know how, but it worked, just to try it again, I ve typed in the location and it worked !!!!!
So now to work !!!
Thanks for your Help
So now to work !!!
Thanks for your Help
Re: Blender 2.49, blendigo 2.2.1, Mac OS , error.
now I get this error message about Python
----------------------
BLENDIGO v2.4.4
----------------------
*nix-platform : darwin
os.sep : /
matdbPreviews : /Users/ewa/.blender/scripts/blendigopkg/matdb/previews
assetsPath : /Users/ewa/.blender/scripts/blendigopkg/assets
matdbDownloads : /Users/ewa/.blender/scripts/blendigopkg/matdb
Export Still to /private/tmp/default.igs
INDIGO EXPORT
* Material
Converting Blender Material: Material
Traceback (most recent call last):
File "/Users/ewa/.blender/scripts/blendigo.py", line 4251, in buttonEvt
exportStill(defaultFile)
File "/Users/ewa/.blender/scripts/blendigo.py", line 3383, in exportStill
export(filename, False)
File "/Users/ewa/.blender/scripts/blendigo.py", line 3331, in export
if exportIndigoScene(filename, objlist, meshlist, matlist):
File "/Users/ewa/.blender/scripts/blendigo.py", line 3153, in exportIndigoScene
il, matname = exportMaterial(mat, matsfile, exportedmatlist)
File "/Users/ewa/.blender/scripts/blendigo.py", line 530, in exportMaterial
mm = Blender.Material.Get(matAName)
NameError: Material "" not found
----------------------
BLENDIGO v2.4.4
----------------------
*nix-platform : darwin
os.sep : /
matdbPreviews : /Users/ewa/.blender/scripts/blendigopkg/matdb/previews
assetsPath : /Users/ewa/.blender/scripts/blendigopkg/assets
matdbDownloads : /Users/ewa/.blender/scripts/blendigopkg/matdb
Export Still to /private/tmp/default.igs
INDIGO EXPORT
* Material
Converting Blender Material: Material
Traceback (most recent call last):
File "/Users/ewa/.blender/scripts/blendigo.py", line 4251, in buttonEvt
exportStill(defaultFile)
File "/Users/ewa/.blender/scripts/blendigo.py", line 3383, in exportStill
export(filename, False)
File "/Users/ewa/.blender/scripts/blendigo.py", line 3331, in export
if exportIndigoScene(filename, objlist, meshlist, matlist):
File "/Users/ewa/.blender/scripts/blendigo.py", line 3153, in exportIndigoScene
il, matname = exportMaterial(mat, matsfile, exportedmatlist)
File "/Users/ewa/.blender/scripts/blendigo.py", line 530, in exportMaterial
mm = Blender.Material.Get(matAName)
NameError: Material "" not found
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