Blendigo 2.2.8
Re: Blendigo 2.2.8
A,B,C are renamed on this release, sorry Dougl2 for asking
Re: Blendigo 2.2.8
They are currently labelled Brightness/Contrast/Saturation for the colour channel.Jambert wrote:A,B,C are renamed on this release, sorry Dougl2 for asking
BTW, could you elaborate on the networking issue you reported earlier in the thread? I'm not sure I fully understand what you meant.
Re: Blendigo 2.2.8
Slave doesn't run. I need to "stop" render with indigo GUI, check "network" and "start" to get slave start rendering. It just doesn't run automatically. Problem is the same for single and animation rendering.dougal2 wrote:They are currently labelled Brightness/Contrast/Saturation for the colour channel.Jambert wrote:A,B,C are renamed on this release, sorry Dougl2 for asking
BTW, could you elaborate on the networking issue you reported earlier in the thread? I'm not sure I fully understand what you meant.
- Doug Armand
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Re: Blendigo 2.2.8
Nice work Dougal - will check it out with your next releasedougal2 wrote:@Doug
The problem was that the camera MB start key-frame was always frame 1 rather than the current frame - so your broken render shows a blur covering time=0 to time=(current frame+exposure duration) instead of time=(current frame) to time=(current frame + exposure duration).
The result of this is that for any frame other than the first, the MB effect is too much by a factor of (current frame number).
Anyway, it should now be fixed
Dougal - Doug. Seriously folks theres no relation
Doug
Doug Armand
Doug Armand
- Doug Armand
- Posts: 1038
- Joined: Fri May 16, 2008 5:49 pm
- Location: London UK
Re: Blendigo 2.2.8
Just to say that networking here seems to run faultlessly - sorry Jambert no help to you I know but just stating it for data purposes.Jambert wrote:Slave doesn't run. I need to "stop" render with indigo GUI, check "network" and "start" to get slave start rendering. It just doesn't run automatically. Problem is the same for single and animation rendering.dougal2 wrote:They are currently labelled Brightness/Contrast/Saturation for the colour channel.Jambert wrote:A,B,C are renamed on this release, sorry Dougl2 for asking
BTW, could you elaborate on the networking issue you reported earlier in the thread? I'm not sure I fully understand what you meant.
Doug
Doug Armand
Doug Armand
Re: Blendigo 2.2.8
I have more time to explain now.
First, on master computer, I make an export with autorun, it begin rendering.
Second computer, indigo slave run but it doesn't upload scene. I think there is something wrong with exported file because if I stop render on first computer and start again, file is uploaded by the slave on second computer and everything works fine. It's not realy a problem for single render but it's realy improtant for animation rendering! I can't stay in front of my computer to enable network for each frame.
So, to me, there are two ways to resolve it.
First, add master button to blendigo as it was... don't know more about it but it worked
Second, see this post http://www.indigorenderer.com/forum/vie ... f=5&t=7501
nobody answered but it sounds important to me, please take a bit more time to read and tell me what you think about it.
First, on master computer, I make an export with autorun, it begin rendering.
Second computer, indigo slave run but it doesn't upload scene. I think there is something wrong with exported file because if I stop render on first computer and start again, file is uploaded by the slave on second computer and everything works fine. It's not realy a problem for single render but it's realy improtant for animation rendering! I can't stay in front of my computer to enable network for each frame.
So, to me, there are two ways to resolve it.
First, add master button to blendigo as it was... don't know more about it but it worked
Second, see this post http://www.indigorenderer.com/forum/vie ... f=5&t=7501
nobody answered but it sounds important to me, please take a bit more time to read and tell me what you think about it.
thx all for your time1) Render animation without indigo open/close each frame. If indigo stay open during animation rendering:
1.1) it could enable to keep/save light layer settings from previous frame
1.2) maybe we could imagine a graphical/curve editor for light layer value, to get a full "user friendly" light layer control frame by frame
1.3) Maybe would be nice to create a "saving toolbox", to save "automaticaly" multiple .png or .jpg with different light layer enable. For each frame, 1,2,3... png or jpg file with for first one/layer one enable, second/layer three and four, third/layer 2 and four etc...
2) Enable/Desable network rendering during render
Re: Blendigo 2.2.8
@Jambert
OK, I see the 'working master' option is missing in Blendigo. Shouldn't be difficult to add it back in.
OK, I see the 'working master' option is missing in Blendigo. Shouldn't be difficult to add it back in.
Re: Blendigo 2.2.8
done, it'll be in the next release.dougal2 wrote:@Jambert
OK, I see the 'working master' option is missing in Blendigo. Shouldn't be difficult to add it back in.
Re: Blendigo 2.2.8
thxdougal2 wrote:done, it'll be in the next release.dougal2 wrote:@Jambert
OK, I see the 'working master' option is missing in Blendigo. Shouldn't be difficult to add it back in.
Re: Blendigo 2.2.8
Hi Dakiru,dakiru wrote:Great! Thanks!
May I ask about the hybrid rendering method? Will it stay disabled in Blendigo options?
Hybrid rendering is pretty much deprecated for now. It may come back in the future.
Re: Blendigo 2.2.8
Further to this info, the hybrid mode will not be in the next release.OnoSendai wrote:Hi Dakiru,dakiru wrote:Great! Thanks!
May I ask about the hybrid rendering method? Will it stay disabled in Blendigo options?
Hybrid rendering is pretty much deprecated for now. It may come back in the future.
Re: Blendigo 2.2.8
There something strange with sunsky. If I desable sun, it renders with a white background. It's the first time I try it, I thought it just desable sun but still generate gradient sky?
edit: sorry it works, my sun was on another layer...
edit: sorry it works, my sun was on another layer...
Re: Blendigo 2.2.8
and when there is no sun during the "sun a sky" setting it automatically switches to "background color"Jambert wrote:There something strange with sunsky. If I desable sun, it renders with a white background. It's the first time I try it, I thought it just desable sun but still generate gradient sky?
edit: sorry it works, my sun was on another layer...
Re: Blendigo 2.2.8
For this to happen you would have to disable both the sun and sky layersdakiru wrote:and when there is no sun during the "sun a sky" setting it automatically switches to "background color"Jambert wrote:There something strange with sunsky. If I desable sun, it renders with a white background. It's the first time I try it, I thought it just desable sun but still generate gradient sky?
edit: sorry it works, my sun was on another layer...
Re: Blendigo 2.2.8
I've made a mistake, it works perfectlydakiru wrote:and when there is no sun during the "sun a sky" setting it automatically switches to "background color"Jambert wrote:There something strange with sunsky. If I desable sun, it renders with a white background. It's the first time I try it, I thought it just desable sun but still generate gradient sky?
edit: sorry it works, my sun was on another layer...
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