Blendigo 2.2.1 for Windows

Announcements, requests and support regarding the Blender Indigo export script
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madcoo
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Re: Blendigo 2.2.1 for Windows

Post by madcoo » Mon Sep 14, 2009 7:59 pm

Mat preview broken for me too!
Win XP user.
:evil:
Visit my website!
http://www.fairview-3d.com Studio 3D

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Jambert
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Re: Blendigo 2.2.1 for Windows

Post by Jambert » Mon Sep 14, 2009 9:21 pm

Preview works perfectly here, on win7 64

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SaphireS
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Re: Blendigo 2.2.1 for Windows

Post by SaphireS » Mon Sep 14, 2009 9:59 pm

Ah stupid me, never mind.
I didn't notice I was still using blendigo 2.0.10 until now, because I installed 2.2.1 to the wrong directory.
I always forget to change the default path in the installer, since I compile Blender myself and not to the default directory.
Anyway, preview works fine here now!
Your ad here!

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Doug Armand
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Re: Blendigo 2.2.1 for Windows

Post by Doug Armand » Fri Sep 18, 2009 12:11 am

I can vouch that motion blur seems to be fully integrated into Blendigo now.

Nice work Smartden :wink:

as you can see from the following tests both locational and rotational blur seems to be working properly:
RacingCars_NoBlur.jpg
No Motion Blur enabled
RacingCars_NoBlur.jpg (101.48 KiB) Viewed 3862 times
RacingCars_Blur.jpg
Both Camera and Object motion blur enabled
RacingCars_Blur.jpg (60.67 KiB) Viewed 3861 times
Doug

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Jambert
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Re: Blendigo 2.2.1 for Windows

Post by Jambert » Fri Sep 18, 2009 12:24 am

Doug Armand wrote:I can vouch that motion blur seems to be fully integrated into Blendigo now.

Nice work Smartden :wink:

as you can see from the following tests both locational and rotational blur seems to be working properly:
RacingCars_NoBlur.jpg
RacingCars_Blur.jpg
Nice tests :wink:

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aleksandera
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Re: Blendigo 2.2.1 for Windows

Post by aleksandera » Fri Sep 18, 2009 2:02 am

Can't blend external materials :(

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SmartDen
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Re: Blendigo 2.2.1 for Windows

Post by SmartDen » Fri Sep 18, 2009 2:17 am

aleksandera wrote:Can't blend external materials :(
example, please
Check normals, dude!

Image
Image

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SmartDen
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Re: Blendigo 2.2.1 for Windows

Post by SmartDen » Fri Sep 18, 2009 2:18 am

Doug Armand wrote:I can vouch that motion blur seems to be fully integrated into Blendigo now.

Nice work Smartden :wink:

as you can see from the following tests both locational and rotational blur seems to be working properly:
RacingCars_NoBlur.jpg
RacingCars_Blur.jpg
very nice test, Doug. thank you for all the bug reports
Check normals, dude!

Image
Image

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Doug Armand
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Re: Blendigo 2.2.1 for Windows

Post by Doug Armand » Fri Sep 18, 2009 4:46 am

Thanks - and thank you for adding the very important motion blur to Blendigo

PS: this is starting to sound like a mutual appreciation society :-) :wink:
Doug

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aleksandera
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Re: Blendigo 2.2.1 for Windows

Post by aleksandera » Fri Sep 18, 2009 10:12 am

SmartDen wrote:
aleksandera wrote:Can't blend external materials :(
example, please
A blend file?

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OnoSendai
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Re: Blendigo 2.2.1 for Windows

Post by OnoSendai » Fri Sep 18, 2009 10:23 am

Super-cool test Doug!

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Doug Armand
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Re: Blendigo 2.2.1 for Windows

Post by Doug Armand » Fri Sep 18, 2009 3:05 pm

OnoSendai wrote:Super-cool test Doug!
Thanks Ono :D
Doug

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Re: Blendigo 2.2.1 for Windows

Post by Borgleader » Fri Sep 18, 2009 3:22 pm

Doug Armand wrote:
OnoSendai wrote:Super-cool test Doug!
Thanks Ono :D
Super cool is an understatement! wtb tutorial :wink: No but seriously awesome stuff! you should be a deviant i would /friend you
benn hired a mercenary to kill my sig...

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Doug Armand
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Re: Blendigo 2.2.1 for Windows

Post by Doug Armand » Fri Sep 18, 2009 4:02 pm

Thanks Borgleader appreciate the comments but I should point out that really all I did was some simple animation in Blender.

The model is a commercially bought one :roll:
Doug

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SmartDen
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Re: Blendigo 2.2.1 for Windows

Post by SmartDen » Fri Sep 18, 2009 7:15 pm

aleksandera wrote:
SmartDen wrote:
aleksandera wrote:Can't blend external materials :(
example, please
A blend file?
a blend file would be nice or you can describe what you do.
Check normals, dude!

Image
Image

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