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Subdivision : re-calculating vertices position ???

Posted: Thu Sep 03, 2009 10:06 pm
by madcoo
Hi all!
:D

I've got what may seem a stupid question...

When I subdivide a mesh, all it does is add more vertices to it.
So far so good, you may say...

But let's say I've created a bowl, made from a sphere cut in two halves.
At this point, I notice that it's still not round and smooth enough (Fig.1 below represents a detail of the mesh)

=> If I subdivide it, I'll certainly get more vertices, but it won't make it any smoother. (Fig.2 - new vertices represented in green)

Is there an option to have Blender re-calculate the position of the new vertices so I can get a smoother mesh - as shown in Fig.3?
(without of course re-subsurfing the whole thing)

Thanks guys!
:D

Sorry for the poor quality of the image, but I'm at work, so I had to do it with MS Paint...
:mrgreen:

Re: Subdivision : re-calculating vertices position ???

Posted: Thu Sep 03, 2009 10:09 pm
by Jambert
edit :oops:

Re: Subdivision : re-calculating vertices position ???

Posted: Thu Sep 03, 2009 10:28 pm
by fused
Indigo is able to do that.

just enable subdivision smoothing. not sure if blendigo supports it.... :)

Re: Subdivision : re-calculating vertices position ???

Posted: Thu Sep 03, 2009 10:42 pm
by Jambert
To answer you question, the modifier is subsurf. Crease value is located in transform properties shortcut "n" and edit mode. It allows you to play with your edge

edit:Blendigo supports subdivision smoothing doesn't uses crease value...

Re: Subdivision : re-calculating vertices position ???

Posted: Thu Sep 03, 2009 11:21 pm
by madcoo
Thanks, I'll try that as soon as I'm at home!

(my current job's driving me mad - I feel much better in front of my Blendigo screen!)
:lol:

Re: Subdivision : re-calculating vertices position ???

Posted: Thu Sep 03, 2009 11:24 pm
by madcoo
@Fused=>
just enable subdivision smoothing. not sure if blendigo supports it.... :)
Do I have to play with the value of "subdivision smoothing"?
(if I remember well you can set values from 1 to 20)

Re: Subdivision : re-calculating vertices position ???

Posted: Fri Sep 04, 2009 7:02 am
by SmartDen
madcoo wrote:@Fused=>
just enable subdivision smoothing. not sure if blendigo supports it.... :)
Do I have to play with the value of "subdivision smoothing"?
(if I remember well you can set values from 1 to 20)
indigo subdivision is broken now. I'm working on it. in the next days you'll get a working version.