.exr maps
No ground plane, else my car would be cut in half.
I'll try the RGB thing. allthough i'm not home for another two days.
Thanks Ian, thanks Indigo community.
Jacco;
I'll try the RGB thing. allthough i'm not home for another two days.
Thanks Ian, thanks Indigo community.
Jacco;
Last edited by Jacco on Mon Nov 06, 2006 1:23 am, edited 1 time in total.
Code: Select all
<env_map>
<latlong>
<path>glacier.exr</path>
<gain>1.000</gain>
</latlong>
</env_ma>
Check that the exr doesn't just have a grey floor, too.
Hi Jacco,
don't guess too much, EXR works well for most peoples with exporter script ... just set the params on exporter GUI ("Env Type" to "Map", On "Probe" field you can set the EXR filename without path and ensure when starting indigo the EXR file sitting in same directory as the XML file, and so on ...
don't guess too much, EXR works well for most peoples with exporter script ... just set the params on exporter GUI ("Env Type" to "Map", On "Probe" field you can set the EXR filename without path and ensure when starting indigo the EXR file sitting in same directory as the XML file, and so on ...
I only use the exporter. I filled in probe. IanC's though was the right one. I tilted the camera, my tests we're positive. now I'm getting the materials right and I'll do another render. finished the headlights, got rims from fried and put on the doorhandles and sprinklers.zuegs wrote:Hi Jacco,
don't guess too much, EXR works well for most peoples with exporter script ... just set the params on exporter GUI ("Env Type" to "Map", On "Probe" field you can set the EXR filename without path and ensure when starting indigo the EXR file sitting in same directory as the XML file, and so on ...
Jacco;
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<scene>
<renderer_settings>
<width>640</width>
<height>322</height>
<metropolis>true</metropolis>
<large_mutation_prob>0.1</large_mutation_prob>
<max_change>0.02</max_change>
<max_num_consec_rejections>100</max_num_consec_rejections>
<bidirectional>true</bidirectional>
<russian_roulette_live_prob>0.7</russian_roulette_live_prob>
<max_depth>1000</max_depth>
<strata_width>14</strata_width>
<logging>false</logging>
<save_untonemapped_exr>false</save_untonemapped_exr>
<save_tonemapped_exr>false</save_tonemapped_exr>
</renderer_settings>
<tonemapping>
<!--
<linear>
<scale>1.0</scale>
</linear>
-->
<reinhard>
<pre_scale>1.000000</pre_scale>
<post_scale>2.000000</post_scale>
<burn>0.700</burn>
</reinhard>
</tonemapping>
<include>
<pathname>JaccoG_P-carGOOD7-materials.xml</pathname>
</include>
<env_map>
<latlong>
<path>pisa.exr</path>
<gain>1.000</gain>
</latlong>
</env_map>
<camera>
<pos>-3.123152 3.429901 0.248474</pos>
<up>0.003546 -0.014004 0.999896</up>
<forwards>0.794133 0.607718 0.005695</forwards>
<aperture_radius>0.001000</aperture_radius>
<focus_distance>2.000000</focus_distance>
<aspect_ratio>1.98758</aspect_ratio>
<sensor_width>0.035000</sensor_width>
<lens_sensor_dist>0.049431</lens_sensor_dist>
<white_balance>E</white_balance>
</camera>
Jacco;
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