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Glass Material depends of SIZE ?
Posted: Thu Apr 16, 2009 5:19 am
by dembooed
Hi,
why transparent material (color and shadow) depends of size ?
Example - the same materials but different sizes:
What is the solution if I would like to get little, red, glass cube ?
Re: Glass Material depends of SIZE ?
Posted: Thu Apr 16, 2009 5:57 am
by pixie
dembooed wrote:Hi,
why transparent material (color and shadow) depends of size ?
Example - the same materials but different sizes:
What is the solution if I would like to get little, red, glass cube ?
Because they behave such as in real life...
Re: Glass Material depends of SIZE ?
Posted: Thu Apr 16, 2009 6:02 am
by dembooed
hey,
2BU is like 2m, 0.2 BU is like 20 cm, dont say me that 20cmx20cmx10cm cube behave like that, it has no color.
Maybe reason is in Material Settings, but where ?
Re: Glass Material depends of SIZE ?
Posted: Thu Apr 16, 2009 8:28 am
by Meelis
Hi
Absorp type: RGB / Gain 1.00 is less transparent than Gain 0.10 (Gain 100 has 100X "MORE COLOR" than Gain 1).
Your camera is closer on smaller model.
0,5cm glass
http://3.bp.blogspot.com/_aUlgYViy6H0/S ... G_6385.JPG
http://bp2.blogger.com/_aUlgYViy6H0/SHE ... musuem.jpg
http://www.nikkischrager.com/images/art ... kStack.jpg
Re: Glass Material depends of SIZE ?
Posted: Thu Apr 16, 2009 8:48 am
by dembooed
ooo yea! thx
