Hi,
i am looking for any light test - lights setted in Blender for Indigo.
I've got a problem with placing lights in my scene, so i would like to see something for example.
Is it possible to use SUN and EMITTERS in one scene ? ( i tried and i get strange view)
If i use only sun behind window my room is too dark, if i use only emitter i cant get effect of dropped sun rays through the window.
Is there any difference in using single or using more than single SUN ?
Peace!
Light Tests
ok, i tried it and it works but after that environment behind window is darker or even very dark and it looks not nice
Is it normal to use this kind of light setting ?
I ve tried to use exit portals for make sun light brighter but it doesnt work.
Could someone give me some simple example with cube, hole in the cube where camera is inside the cube and there is a nice, realistic light inside the cube ?
What kind of lights and settings i should use for realistic bright day light ?
Is it smart to use more than one sun ?
Is it possible to make power of sun higher ? I cant find any slider to change it.
Peace!
Is it normal to use this kind of light setting ?
I ve tried to use exit portals for make sun light brighter but it doesnt work.
Could someone give me some simple example with cube, hole in the cube where camera is inside the cube and there is a nice, realistic light inside the cube ?
What kind of lights and settings i should use for realistic bright day light ?
Is it smart to use more than one sun ?
Is it possible to make power of sun higher ? I cant find any slider to change it.
Peace!
well, that's simply explained: same what happened before with your lightsources, now happened with the sun&sky
You have to tweak it, until both have roughly the same brightness
Also, switching to Camera or Linear Tonemapping might help you with that
It's not only not smart to use more than one sun but even absolutely useless: ONE sun per scene: That sun&sky model is a basic model of OUR sky and not of ANY planet in the universe
"Brighten" the sun by "dimming" the other lightsources again
Exit Portals wont make things brighter. They just make them faster....
You have to tweak it, until both have roughly the same brightness
Also, switching to Camera or Linear Tonemapping might help you with that
It's not only not smart to use more than one sun but even absolutely useless: ONE sun per scene: That sun&sky model is a basic model of OUR sky and not of ANY planet in the universe
"Brighten" the sun by "dimming" the other lightsources again
Exit Portals wont make things brighter. They just make them faster....
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